While I'd love one I don't see a majority interest in the real world. I think the real interest is strong enough though that Apple would sell tens of millions without trying.
Right. I don't see majority real-world interest either. That's why I said "the majority of people
here". Coming to these forums right before, during, and immediately after the 6 and 6 Plus were launched, one may have easily concluded that the 6 Plus was the favorite... but last headline I saw said the 6 was outselling (or was it "outshipping") the 6 Plus by double. Certainly a very vocal minority does not equal a majority.
Still too big. I'd rather see something iPhone 4 sized or the minimal enlargement between that and a 5. You are right in that the bezels need to be addressed just that the 6 is too big even if those are addressed. I'd go so far as to suggest putting the Touch ID switch on the back of the Phone. In the end the goal is to minimize XY dimensions as much as possible while supporting a 4" or so screen. The Z dimension on the old 4 series wasn't bad at all, I would imagine though that it could be improved on a new design.
In any event Apple shouldn't go hog wild here with performance that disrupts battery life. Rather the goal should be best in class battery performance.
Right again. What I said was "...the same screen size but reduction of the top and bottom bezels on the iPhone 6
design." Again, I think we're saying the same thing, but in different ways. by "design" I mean the overall shape of the 6. Reducing the bezels and keeping the current screen size of the 6 would effectively reduce the XY dimensions. I like the curved edges, color, and "shape" if that makes sense...
I think they need to be careful with adding/removing features from what would be the different "classes" of phone. Once you start, say, removing features for your "lower class" phone, you HAVE to also consider price. On the flipside, if you have a "lower class" of iPhone that is too similar to the next class up in features/price, you may not move enough units.
What would make sense, speaking in terms of iPhone "classes" would be similar to what the game console industry or auto industry does -- make a "lower spec" or "lower class" iphone model that has very small or nonexistent profit margins (like what a game console does) but use it to attract customers who otherwise wouldn't be able to buy an iPhone. Then, once they're in the "ecosystem" that's where the money can be made (such as game consoles making their profits off of the GAMES themselves). Then, presumably, they will "trade up" (like some folks do with their vehicles) to a better "class" once they're in the ecosystem...
I feel like I'm back in one of my MBA classes! I'll be interested to see what happens. It's always fun to watch how companies do things and then try to dissect what they've done using business-logic.
cheers!
----------
Dragqueen it up a bit more "aint happenin, honey"
sugga.