As we await the first iOS 27 developer beta I thought it might be fun to have a place to reflect on the last (approximate) year with iOS 26. Overall, how has your experience been with Liquid Glass as a user and/or developer? Any outstanding gripes or specific changes you'd like to see come 27?
For me it's glaring visual niggles—like broken Safari address bar padding or a sometimes partially-obstructed page in Music (see attached)—that have persisted through almost every iOS 26 iteration (and, yes: like others I have submitted [sometimes multiple] bug reports). And then there's longstanding and perhaps more widespread issues like app icon redrawing and inherent design missteps such as certain interface elements remaining glassily translucent behind Reduce Transparency's opaque top layer.
What has improved? What has remained the same or worsened? Feel free to include watchOS/macOS/iPadOS/tvOS/visionOS 26 experiences.
For me it's glaring visual niggles—like broken Safari address bar padding or a sometimes partially-obstructed page in Music (see attached)—that have persisted through almost every iOS 26 iteration (and, yes: like others I have submitted [sometimes multiple] bug reports). And then there's longstanding and perhaps more widespread issues like app icon redrawing and inherent design missteps such as certain interface elements remaining glassily translucent behind Reduce Transparency's opaque top layer.
What has improved? What has remained the same or worsened? Feel free to include watchOS/macOS/iPadOS/tvOS/visionOS 26 experiences.
Attachments
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