When you turn on the interpolation feature on a TV, you are asking it to think and create those "in between" frames itself. For TV and movies, this is fine, because those are passive experiences where you simply watch what happens on screen. Any slight delay the interpolation adds is easily missed by the eye. But playing games is an active experience, where you directly control the things happening on screen. So that slight delay that was previously unnoticeable watching a movie, is now FULLY apparent during gameplay. Games will feel very laggy and disconnected.
Some people like the "120hz" look with movies and TV and what not, but that is up to you to decide. But for sure, if you are going to game on the TV, turn the feature off while playing. It just isn't worth it.
The interpolation features on modern TVs are fine for watching TV and movies, but bad for gaming. With these features turned on, you are asking the TV to do a lot of extra processing before it displays an image. As I said before, this is fine for TV and movies, because you have no direct interaction with them. You start the movie and just sit back and watch. If there is a few millisecond delay due to processing, you'll never notice it. But that all changes the minute you are the one actually controlling what is happening on screen. This very slight bit of extra processing time makes games feel laggy and unresponsive.I may just be reading it wrong but your reading makes it first sound like 120hz is good for gaming as you will notice the lag in 60hz, but then in the end you say to turn the feature off?
I see. Will the ps3 ever be able to put out more than 60hz? Is it a software or hardware thing?
I ask because I recently bought my first TV ever (I've always had old used hand me down tank tv's). I've never been into movies or tv much and before the ps3 a regular tv played all of my ps2 and previous gen games great.
Anyways I bought a 40" Sony Bravia 1080p 60hz for $500 out the door, it was an open box item at Best Buy. I think I got a good deal but admit I haven't done as much research as I should have.
Am wondering now if I should return it and save a bit more for a 120hz TV to future proof it?
There is some misunderstanding here about why refresh rates are so high...
The TV cannot interpolate frames because the next frame hasn't been sent yet. This would require pulling frames from the future.
Rather, LCD's tend to have "stuck" pixels where due to the technology, each pixel retains some of it's old value. It often takes several passes to unstick these pixels. You might see this sometimes, it's referred to as "ghosting". A TV with a higher refresh rate makes more passes, and has less ghosting issues.
It really has nothing to do with interpolating frames. Again, the TV doesn't have the frame from the future to interpolate with, and even if it did, why interpolate instead of using the full frame?
The TV cannot interpolate frames because the next frame hasn't been sent yet. This would require pulling frames from the future.![]()
Finally, the PS3 doesn't need to output more than 60hz. 60hz is a soft limit of the human visual system and anything more is more or less wasted in processing power needed to generate the extra frames.