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crazzyeddie

macrumors 68030
Original poster
Dec 7, 2002
2,792
1
Florida, USA
If you buy an LCD with a native resolution of 1920x1200 and you have apps that will only run at the standard 1600x1200 4:3 ratio, will the LCD have that weird scaling distortion or simply not display any information (black sidebars) on both sides of the image. Specifically, I'm looking to get one of those Dell 24" LCDs but I'm worried about games that don't support widescreen resolutions.
 
If I play doom 3 at 800x600 on my 20" apple widescreen I am given the option of playing in a window (actual pixels), playing full screen (black bars), or playing stretched full screen (very slightly distorted, but fills the screen really well)
 
On my 20" DELL 2005FPW I get three options in the menu:

1:1: Display "as-is". You'd get black bars to the left and right. (and below and above if you were running, say, 1024x768). Games running in 640x480 look really tiny :D

Fill: Will fill the screen completely. Everything will be stretched and look a little bit funny.

Aspect: Kinda like Fill, but will keep the aspect ratio (and you'll probably end up with black bars on the left and right, but not bottom and top).

I figure it's the same on the 24" version.
 
ChrisFromCanada said:
If I play doom 3 at 800x600 on my 20" apple widescreen I am given the option of playing in a window (actual pixels), playing full screen (black bars), or playing stretched full screen (very slightly distorted, but fills the screen really well)

Just to clarify, how do you set those options on the Apple display? Unless I'm mistaken the Apple has no settings on the monitor itself (other than brightness.
 
If you're talking about a Dell 2005fpw, use the settings button (middle one), arrow down and select "image settings", arrow down to the "scaling".
 
Im specifically referring to the Apple displays. On my Powerbook, it only shows standard options (such as 1024x768) in games, I can't seem to control if that ends up boxed in the middle or stretched.
 
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