Purchased Civilization VI from Steam to run on my gaming PC, but just for kicks I downloaded the game to my 2014 Mini with i5 2.8, 16GB and 1TB Fusion drive. This is my everyday computer for browsing, email, iTunes, and light photo editing - all of which it does quite well.
Monitor is Samsung 32” WQHD (S32D850T) @ 2560 x 1440
Performance in Civilization VI is playable (early in the game), but noticeably slower than it is on my game PC (i5 3.4 GHz quad core with Nvida GTX 1060).
Graphics on the Mini were set to 2560 x 1440 with anti-aliasing off and performance sliders all the way to the left, these are the default settings selected by the game installation.
With the default settings the game looked pretty good but aliasing was clearly visible. Some UI actions, such as selecting items in the attribute "trees", seemed "choppy and sluggish" to me. I also noticed that the game AI took longer to calculate it's moves, which I suppose is due to the slower dual core CPU in the Mini.
I did experiment by turning on AA and moving the sliders to the half-way point, and the game looked better but the UI selection problem got much worst. In the game options I did see changes that might address the UI elements, but I didn't experiment with them.
Please understand that these observations are based on running the game for a short time with only a very few assets on the board. It's reasonable to expect performance would decrease as the game progresses and the number of game assets increases.
I'm posting this for anyone thinking about buying this game for their 2014 Mini. Please know that the the 2014 Mini DOES NOT meet the OS X requirements for the game, which are:
FYI - my avatar is meant to be taken with a dose of sarcasm...
Monitor is Samsung 32” WQHD (S32D850T) @ 2560 x 1440
Performance in Civilization VI is playable (early in the game), but noticeably slower than it is on my game PC (i5 3.4 GHz quad core with Nvida GTX 1060).
Graphics on the Mini were set to 2560 x 1440 with anti-aliasing off and performance sliders all the way to the left, these are the default settings selected by the game installation.
With the default settings the game looked pretty good but aliasing was clearly visible. Some UI actions, such as selecting items in the attribute "trees", seemed "choppy and sluggish" to me. I also noticed that the game AI took longer to calculate it's moves, which I suppose is due to the slower dual core CPU in the Mini.
I did experiment by turning on AA and moving the sliders to the half-way point, and the game looked better but the UI selection problem got much worst. In the game options I did see changes that might address the UI elements, but I didn't experiment with them.
Please understand that these observations are based on running the game for a short time with only a very few assets on the board. It's reasonable to expect performance would decrease as the game progresses and the number of game assets increases.
I'm posting this for anyone thinking about buying this game for their 2014 Mini. Please know that the the 2014 Mini DOES NOT meet the OS X requirements for the game, which are:
- Operating System: OSX 10.11.6 (El Capitan) and MacOS 10.12 (Sierra)
- CPU Processor: Intel Core i5 (4 cores)
- CPU Speed: 2.7 GHz.
- Memory: 6 GB.
- Hard Disk Space: 15 GB.
- Video Card (ATI): Radeon HD 6970.
FYI - my avatar is meant to be taken with a dose of sarcasm...