After months,Gamelofts latest entry in its first-person shooter series is finally here.Modern Combat 5: Blackout is an excellent sequel that makes some dramatic improvements to said mechanics while keeping the actual FPS action mostly unchanged.
Visuals have become a huge part of the Modern Combat series and Gameloft raises the bar yet again in this latest sequel. While overall visuals see a nice upgrade in terms of fidelity, Modern Combat 5 seems to put a greater emphasis on supplemental effects such as underwater views, particle/dust filters, explosions, and some nice weather maps. Its definitely on the short-list of titles to show off to others if you have a current generation device.
Modern Combat has always placed players in exotic locales, and Blackout continues that trend with missions in Japan and Italy, among other places. A tale that centers around an intense invasion of Japan, combined with covert ops missions, twists and betrayals, I can't say I'm particularly surprised with the actual meat of Blackout's story. Then again, I never expected much of the tale and only hoped it would serve as motivation to continue. Thankfully, it hits that mark well enough. Controls are always an mixed bag with iOS FPSs and that trend continues with Modern Combat 5. Without built-in MFi support, players are left with the same virtual controls that have become familiar from previous games in the series. Theres lots of aim assists and HUD customization, but virtual controls can only take you so far in an iOS. This is particularly the case when playing on an iPad, as I found the larger screen much harder to control than on an iPhone. Thankfully, controller support should be coming in a future update. In sum, if you were able to handle (or tolerate) MC4s controls, youll do just fine with MC5.
Along with the campaign overhaul comes a redesign Modern Combats customization system. Instead of a currency system, players earn experience for everything that can be done in a mission. Experience goes towards leveling both an overall rank (which controls class and perk unlocks) as well as a weapon level (which governs weapon-specific unlocks). Multi-kills, headshots, explosive kills - MC5 awards players experience for pretty much everything. Even cooler, the experience and leveling system is persistent across both the single player and multiplayer campaign, which allows players to play in one mode to increase the stats in the other.
Part of the persistent upgrade system is a requirement that the game needs to be online at all times.An easy way to play your profile on any device is another good plus. However, I did encounter some issues that give some definite cons to the online-only decision. For example, playing on a device without internet access means no single player campaign, period. Spotty internet and/or server status also means that MC5 might actually interrupt and pause your single player campaign if you lose a connection. In a perfect environment it works well but, as my experience with the campaign so far indicates, its not perfect all the time.
Whether you like it or hate it, the online only requirement has been met with considerable attention. Personally, I think the situations where it becomes an issue arent as prevalent as one might think. With that out of the way, theres really no reason not to check out Blackout. Its more of the same decent gameplay with a great visual upgrade and a pretty cool overhaul of the class and progression system. Stay tuned as we take the multiplayer out for a spin and report back in a separate review. Review From http://gamesfriend.net/review/modern-combat-5-blackout

Visuals have become a huge part of the Modern Combat series and Gameloft raises the bar yet again in this latest sequel. While overall visuals see a nice upgrade in terms of fidelity, Modern Combat 5 seems to put a greater emphasis on supplemental effects such as underwater views, particle/dust filters, explosions, and some nice weather maps. Its definitely on the short-list of titles to show off to others if you have a current generation device.
Modern Combat has always placed players in exotic locales, and Blackout continues that trend with missions in Japan and Italy, among other places. A tale that centers around an intense invasion of Japan, combined with covert ops missions, twists and betrayals, I can't say I'm particularly surprised with the actual meat of Blackout's story. Then again, I never expected much of the tale and only hoped it would serve as motivation to continue. Thankfully, it hits that mark well enough. Controls are always an mixed bag with iOS FPSs and that trend continues with Modern Combat 5. Without built-in MFi support, players are left with the same virtual controls that have become familiar from previous games in the series. Theres lots of aim assists and HUD customization, but virtual controls can only take you so far in an iOS. This is particularly the case when playing on an iPad, as I found the larger screen much harder to control than on an iPhone. Thankfully, controller support should be coming in a future update. In sum, if you were able to handle (or tolerate) MC4s controls, youll do just fine with MC5.

Along with the campaign overhaul comes a redesign Modern Combats customization system. Instead of a currency system, players earn experience for everything that can be done in a mission. Experience goes towards leveling both an overall rank (which controls class and perk unlocks) as well as a weapon level (which governs weapon-specific unlocks). Multi-kills, headshots, explosive kills - MC5 awards players experience for pretty much everything. Even cooler, the experience and leveling system is persistent across both the single player and multiplayer campaign, which allows players to play in one mode to increase the stats in the other.
Part of the persistent upgrade system is a requirement that the game needs to be online at all times.An easy way to play your profile on any device is another good plus. However, I did encounter some issues that give some definite cons to the online-only decision. For example, playing on a device without internet access means no single player campaign, period. Spotty internet and/or server status also means that MC5 might actually interrupt and pause your single player campaign if you lose a connection. In a perfect environment it works well but, as my experience with the campaign so far indicates, its not perfect all the time.

Whether you like it or hate it, the online only requirement has been met with considerable attention. Personally, I think the situations where it becomes an issue arent as prevalent as one might think. With that out of the way, theres really no reason not to check out Blackout. Its more of the same decent gameplay with a great visual upgrade and a pretty cool overhaul of the class and progression system. Stay tuned as we take the multiplayer out for a spin and report back in a separate review. Review From http://gamesfriend.net/review/modern-combat-5-blackout