OK, so here's a little article talking about Cinema4D, the
runner up to Maya, and how they just came out with a
64-bit version, but it's for Windows only! MacOXS GUI apps
(aka anything made with Cocoa or Carbon) are limited
to 32-bit -- NO 64-bit support. These G5's aren't getting
used to nearly their full potential. Thanks Apple!!!?!
http://www.macnn.com/articles/05/05/18/64.bit.cinema4d/
What's up with Tiger? I thought it would be 64-bit ready
sometime in its lifetime. Is there any point to waiting for
10.5? Why wouldn't they have done that already, rather
than throw resources into all the fluffy parts of Tiger?
Are we sitting on dual 64-bit processors, or what?
Thanks for letting me get that out. Phew!
runner up to Maya, and how they just came out with a
64-bit version, but it's for Windows only! MacOXS GUI apps
(aka anything made with Cocoa or Carbon) are limited
to 32-bit -- NO 64-bit support. These G5's aren't getting
used to nearly their full potential. Thanks Apple!!!?!
http://www.macnn.com/articles/05/05/18/64.bit.cinema4d/
What's up with Tiger? I thought it would be 64-bit ready
sometime in its lifetime. Is there any point to waiting for
10.5? Why wouldn't they have done that already, rather
than throw resources into all the fluffy parts of Tiger?
Are we sitting on dual 64-bit processors, or what?
Thanks for letting me get that out. Phew!