I think the burden falls more on the game developers willingness to support OS X.
Steve... really has nothing to do with it...
Not according to John Carmack. He claims he's tried to work with Apple many times, and that Apple always says they are interested until it comes time to follow through.

Like it or not Direct X is something Microsoft has to help out gaming companies. Apple does not provide anything like that.
Apple just acts like they care until like they say it requires following through.
I think the burden falls more on the game developers willingness to support OS X.
Steve... really has nothing to do with it...
Thats doesnt make sense since Microsoft is one of the few publishers that actually supports OS X.Well since Bungie, a big mac proponent, sold out to MS I think SJ became really cautious.
Halo was scheduled to be Mac first...
Thats doesnt make sense since Microsoft is one of the few publishers that actually supports OS X.
Oh wait, there is. It's known as OpenGL and Apple is working group member along with Intel, AMD, ATI, NVIDIA, Sony, id Software, Blizzard, Texas Instruments, Creative and Sun among others.
This compared to DirectX, which is a proprietary Microsoft-only standard.
I honestly think if there were any Mac games worth a damn most Mac owners would buy them since the current selection is quite dismal. Just check out the games section on Apple's site, it has the most generic crap I've ever seen in my life.