I was hoping for something faster than a 330M with the upgrade but expecting the this card. What I was also expecting was an increase in VRAM as even some low end office cards are today usually shipped with 512MB.
I hope in this thread for some people that could test some settings and how useful a 256MB 330M actually is. I know some people say 512 you hardly ever need. That was true a while back with slower cards but the 330M is fast enough and when playing on a higher res screen (1680x1050 or a external 24") 256MB definitely forces the system to store data in system memory that should be in the VRAM. One article that compares it with not too old games.
The only reason why I can imagine Apple would go for 256/512 instead of 512/1024 is that they thought people know 1024 is not worth the upgrade and they want to push people to the highend 15" because they don't want crippled performance. The additional GDDR3 doesn't cost a lot of money and it would definitely be worth it.
I like gaming on one monitor and using another to display normal desktop stuff. My idea of casual gaming. I don't play the newest ones but it sucks to play some old ones with low texture settings and disable AA if the GPU could handle it but the framerates stutter because data has to be moved back and forth from system memory because VRAM can't hold enough. I think and older game you can play on higher settings generally looks better than new ones on low or middle and is usually more fun too. Like usually the difference between ultra textures and high ain't that noticeable.
Anybody here with one of the new 15" or also the old one who would be willing to test some setups to see how well the 256 mb version can handle maybe some gameplay on a 22-24" external with diff. settings. Also how playable is a game if you run it next to other stuff. 2 monitors.
I don't care about 10% difference in performance. I am no hardcore gamer or else I would spend my money on a desktop gaming rig which would always crush those MBPs performance. What I want is that I can just start up a game in the middle of work with decent settings play a little bit and not having to try to tweak every setting and shut down every process. I don't want too annoying stutter. Btw the deal with playing on 22 to 24" is that it is just nice in strategy games.
The high end 15" is too expensive. If the low end 15" doesn't cut it I get something else or the 13".
I hope in this thread for some people that could test some settings and how useful a 256MB 330M actually is. I know some people say 512 you hardly ever need. That was true a while back with slower cards but the 330M is fast enough and when playing on a higher res screen (1680x1050 or a external 24") 256MB definitely forces the system to store data in system memory that should be in the VRAM. One article that compares it with not too old games.
And they compare a 7800GT which is slower than a 330M. But they don't customize settings which might change the quality not too much but the VRAM usage a lot.We saw that most games in medium to high quality settings used far more than 256MB to hold all the texture data, and so the overspill is already happening you do need 512MB of VRAM to hold all the texture and geometry data in VRAM. The question is, does using system memory for some of this have an impact on performance, and the answer seems to be only in extreme cases where 100MB or larger spills into system memory.
The only reason why I can imagine Apple would go for 256/512 instead of 512/1024 is that they thought people know 1024 is not worth the upgrade and they want to push people to the highend 15" because they don't want crippled performance. The additional GDDR3 doesn't cost a lot of money and it would definitely be worth it.
I like gaming on one monitor and using another to display normal desktop stuff. My idea of casual gaming. I don't play the newest ones but it sucks to play some old ones with low texture settings and disable AA if the GPU could handle it but the framerates stutter because data has to be moved back and forth from system memory because VRAM can't hold enough. I think and older game you can play on higher settings generally looks better than new ones on low or middle and is usually more fun too. Like usually the difference between ultra textures and high ain't that noticeable.
Anybody here with one of the new 15" or also the old one who would be willing to test some setups to see how well the 256 mb version can handle maybe some gameplay on a 22-24" external with diff. settings. Also how playable is a game if you run it next to other stuff. 2 monitors.
I don't care about 10% difference in performance. I am no hardcore gamer or else I would spend my money on a desktop gaming rig which would always crush those MBPs performance. What I want is that I can just start up a game in the middle of work with decent settings play a little bit and not having to try to tweak every setting and shut down every process. I don't want too annoying stutter. Btw the deal with playing on 22 to 24" is that it is just nice in strategy games.
The high end 15" is too expensive. If the low end 15" doesn't cut it I get something else or the 13".