Hi guys,
I'm not sure if this has been asked before, but it just popped into my head. And i couldn't find the answer after a bit of googling.
So, what's stopping a developer from making an application with unsupported API's in the iPhone SDK and then installing that on the iPhone via ad hoc installation.
Am i missing a crucial point here?
I'm not sure if this has been asked before, but it just popped into my head. And i couldn't find the answer after a bit of googling.
So, what's stopping a developer from making an application with unsupported API's in the iPhone SDK and then installing that on the iPhone via ad hoc installation.
Am i missing a crucial point here?