Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.

ruka.snow

macrumors 68000
Original poster
Jun 6, 2017
1,886
5,181
Scotland
Greetings, I am building a 3D point and click adventure game so as a hobby project that will only ever be released for macOS and perhaps iOS. So far I have built a few scenes in Unity and it all came together quite quickly after following this tutorial (and subsequently expanding on it until I implemented the mechanics I will need) https://unity3d.com/learn/tutorials/projects/adventure-game-tutorial.

Before committing myself fully to Unity I would like to give SceneKit a go as I am much more a fan of Swift than C#. However I have a few issues: a, i can't find a tutorial to get started(adventure genre). b, most of the tutorials I have found on SceneKit in general are focused on iOS.

Ideally I am looking for a tutorial that covers the basics; an inventory, a 3d character that can move and interact with things, and rooms. I hope very much that someone has encountered something along these lines as I would very much love a excuse to use Xcode over Unity and Swift over C#.
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.