so far the puppet tool seems only to be able to bend in a curvy mode between the points. your object or image distorts/ warps rounded and curvy.
but is it somehow possible to do straight pin-to-pin as in a 3d program by using bones? any suggestions how to achieve straight "puppet"-tool setup or deformers?
but is it somehow possible to do straight pin-to-pin as in a 3d program by using bones? any suggestions how to achieve straight "puppet"-tool setup or deformers?