Hello,
I'm running an animation of 64 frames and each image is 1024px by 768px. The animation fires at a rate of 2/32 seconds. I'm getting a crash related to Memory "data formatters temporarily unavailable." My question (before I start resizing all these pictures) is which is the best method for freeing up memory: slowing the replay rate, shrinking the image sizes, or using less images in the loop.
Thanks,
Nick
<Solved> Edit: 1 Slowing the animation did nothing, 2 using less frames worked but the animation became segmented, 3 resizing the images to 480 by 320 did the trick with 72res.
I'm running an animation of 64 frames and each image is 1024px by 768px. The animation fires at a rate of 2/32 seconds. I'm getting a crash related to Memory "data formatters temporarily unavailable." My question (before I start resizing all these pictures) is which is the best method for freeing up memory: slowing the replay rate, shrinking the image sizes, or using less images in the loop.
Thanks,
Nick
<Solved> Edit: 1 Slowing the animation did nothing, 2 using less frames worked but the animation became segmented, 3 resizing the images to 480 by 320 did the trick with 72res.
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