I am glad you are aware the Mac is still in the transition phrase. How many native apps or programs did the Mac have have in 2006 when it moved over from powerPC?
I was actually just thinking about this. We're eight months into the transition right now (assuming we start counting from the announcement of the first commercially available Macs with the new architecture). By eight months into the last transition (if we count Macworld 2006 as the same as same as the November 2020 event), I had MANY more apps and games as universal binaries and/or perfectly functional in the original Rosetta at that point. I think many more developers were interested in developing for the Mac on the x86 architecture than were on PowerPC and are on Apple Silicon.
The future of the Mac is exciting, it have lack many things right now. The Windows On ARM platform is pitiful, macOS ARM has a solid foundation.
As for editing Davinci Resolve is native and Premiere is in beta. I am sure Adobe will be porting more its apps by the end of the transition.
Editing is not a fear. The Mac will always have apps for that. And for that particular function, the future IS bright. But in the Intel era, I was able to do WAY more with my Mac. Sure, the hardware is going to be great, and sure Apple is going to have the ability to optimize the software accordingly (although, I'd argue that, their relative quality control on these annual releases almost negates any benefit that they have in this regard). But again, all of that is meaningless when two thirds of what I would do on an Intel Mac is effectively nil on an Apple Silicon Mac.
As for virtualization, you can virtualisation every ARM OS but not x86 without a heavy power penally. Same goes for the intel Mac you can virtualise any x86 OS but on ARM OS without taking a performance hit.
VMware Fusion will also support ARM Linux VMs by the end of the transition.
ARM64 Linux versions is nice. But I primarily virtualize Windows and macOS. Presently, you can't virtualize the latter on Apple Silicon at all, and the former is a hot mess. Not a viable solution for me here. Hopefully Apple will do what's needed so that we can make Apple Silicon macOS VMs. That function was only too useful.
As for gaming with xCloud set to launch, cloud gaming is the way to game on a Mac.
xCloud, GeForceNow and all of those still have limited libraries. It's not anywhere near as comprehensive as what you can get by natively booting Windows on your Mac.
Macs have become like they used to be unique and thats what made them special to me.
I'm not sure why uniqueness of the CPU architecture is necessarily a good thing. It might've given you a warm and runny feeling that what you had was superior to that of your average Intel or AMD based Windows PC. But it's not like Apple didn't heavily modify Intel Macs as needed to put their own spin on things. Hell, T2 Macs are practically a whole different hardware platform in and of themselves, under the hood.
I'll take functional over special any day of the week. These things cost way too much money to just be special and not functional.
They become what they used be prior to the Intel era, with unique hardware and software thats what made Macs different.
That's more marketing than anything. Mac OS X was processor architecture independent, as is every version in between 10.0 and 12.0 (and very likely beyond). The whole point is that it doesn't matter what hardware it runs on because it can run on ANY architecture (hence it appearing in the form on iOS in an ARM-based architecture in the iPhone and iPod touch in 2007. and later, in 2010, the iPad).
The only thing that made Apple different was that they were using something other than x86. Other than their inability to boot Mac OS 9 or run the Classic environment in any capacity, late era PowerBook G4s look, felt, and operated pretty similarly (albeit with the latter being a fair bit faster) to early model MacBook Pros. The firmware was the only real place that you'd even be able to tell a discernable difference in some cases.
please take a look at this and see how many apps have been made to native to Apple Sillicon:
Moderator Note: Please note you need 20 posts before you will be able to edit the wiki. --------------------- Wiki to document universal and native Apple silicon apps as they are released. Currently, IsAppleSiliconReady.com has the most comprehensive database. Another tracking site that's...
forums.macrumors.com
Its only been 8 months so far.
I perused that list. I don't use most of those apps. It's nice that many developers have made the jump. Certainly if I only used my Mac for web browsing, e-mail, Microsoft Office, and media consumption, an Apple Silicon Mac would be just fine. However, not only do I use tools that aren't yet optimized for Apple Silicon; I also use tools, games, and many other elements that will NEVER be retooled for Apple Silicon and are inherent to the benefits the Mac platform had by being on x86.