So let me get this straight, Apple wants developers to adopt Liquid Glass, but they themselves won't adopt Liquid Glass?
This latest example of Apple being absolutely lazy is with Final Cut Pro 11.2...
In this latest update, I was expecting a redesigned fresh and brand new Final Cut Pro, but all we got was a new icon (so that it no longer looks bad) and minor updates that only a few people would use...
And this is because they used the key in the info file that is MEANT FOR DEVELOPERS who are working on their Liquid Glass design (UIDesignRequiresCompatibility in case anyone is wondering)
On that page, it says:
Now Apple says that they intend to remove this with the "next major version" of the macOS SDK, so that means with the macOS 27 SDK, they will be removing this key and force Liquid Glass...
What do you guys think? This is just making Liquid Glass and macOS 26 a lot worse than ever before... Because corner radius of apps are not consistent anymore for non-liquid glass supported apps
This latest example of Apple being absolutely lazy is with Final Cut Pro 11.2...
In this latest update, I was expecting a redesigned fresh and brand new Final Cut Pro, but all we got was a new icon (so that it no longer looks bad) and minor updates that only a few people would use...
And this is because they used the key in the info file that is MEANT FOR DEVELOPERS who are working on their Liquid Glass design (UIDesignRequiresCompatibility in case anyone is wondering)
On that page, it says:
Now Apple says that they intend to remove this with the "next major version" of the macOS SDK, so that means with the macOS 27 SDK, they will be removing this key and force Liquid Glass...
What do you guys think? This is just making Liquid Glass and macOS 26 a lot worse than ever before... Because corner radius of apps are not consistent anymore for non-liquid glass supported apps