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Apple today seeded the third betas of upcoming iOS 17.4 and iPadOS 17.4 to developers for testing purposes, with the updates coming one week after Apple seeded the second betas.

iOS-17.4-Feature-Orange.jpg

Registered developers are able to opt into the betas by opening up the Settings app, going to the Software Update section, tapping on the "Beta Updates" option, and toggling on the iOS 17 or iPadOS 17 Developer Beta. An Apple ID associated with a developer account is required to download and install the beta.

iOS 17.4 introduces sweeping changes to the way the App Store and apps operate in the European Union, paving the way for alternative app marketplaces, alternative payment systems, third-party browser engine support, and NFC access for banks and third-party payment providers. These features are limited to the EU, and won't be available in other countries.

There are, however, changes to gaming apps, and with the launch of iOS 17.4, Apple will be allowing cloud gaming apps like Xbox Cloud Gaming and Nvidia GeForce NOW. Mini games, chatbots, and plug-ins are also now able to use the in-app purchase system.

Along with these updates, iOS 17.4 adds new emoji characters, transcripts for podcasts in the Podcasts app, support for using SharePlay with the HomePod, Stopwatch Live Activities, and more. Full details on everything new in iOS 17.4 can be found in our iOS 17.4 features article.

Article Link: Apple Seeds Third Betas of iOS 17.4 and iPadOS 17.4 to Developers
 

General

Known Issues

  • Default browser choice screen might not show up when intended and apps requiring certain managed entitlements might not install or show an error. (121566625)
    Workaround: Open Settings and navigate to Privacy & Security > Location Services. Toggle location services off for 10 seconds, and then turn it back on.

App Store

Resolved Issues

  • Fixed: Certain App Store product sheets will show a “Cannot Connect to iTunes Store” error. (121523272)

BrowserEngineKit

Resolved Issues

HomeKit

Resolved Issues

  • Fixed: Viewing HomeKit camera live video might not work when away from home. (121166796)

Maps

Known Issues

  • MapKit SwiftUI apps might show incorrect map mode for walking and cycling routes. (121085728)

Messages

Resolved Issues

  • Fixed: Stickers (Memoji and 3rd party) might appear blank. (120994483)

Object Capture

New Features

  • A new manual bounding box flow is now initiated if automatic object detection fails to find an object, particularly in cases where there is no salient ground plane. In this flow, the user is expected to utilize the standard manual bounding box controls to indicate the bounding box of the object to capture by adjusting the provided starting box placed in the world in front of the user. You can determine if this mode has been activated by observing for the new element .objectNotDetected, which will be added to the ObjectCaptureSession’s Feedback set when the manual flow has been activated. You can use this to provide notification and/or instructions to the user about this manual box flow as desired. (113474123)

Resolved Issues

  • Fixed an issue where an ObjectCaptureView was incorrectly rotating the point cloud view in landscape UI orientations. (114248688) (FB13030239)
  • Fixed: PhotogrammetrySession creation on iOS is now significantly faster. (114458164)
  • Fixed a memory leak when ObjectCaptureSession was used in a SwiftUI Environment or was torn down without waiting for cleanup to finish. (114481678) (FB13057864)

Passkeys

Resolved Issues

  • Fixed: Registering passkeys might not work on certain websites. (122217903)

Podcasts

Resolved Issues

  • Fixed: Tapping on a podcast show from Recently Searched occasionally returns you to the Recently Searched view instead of the podcast show product page. (120915925)

Setup Assistant

Resolved Issues

  • Fixed: Pairing might fail when using Quick Start to set up a new device. (120982013)

Shared iPad

Resolved Issues

  • Fixed: Users might be greeted with a “Loading” screen in the Files app immediately after log in on a Shared iPad. (122092017)

StoreKit

New Features

  • In StoreKit testing in Xcode, a billing error StoreKit message will be sent when a subscription tries to renew while the Enable Billing Retry on Renewal setting is enabled in the StoreKit configuration file. Use the messages listener API to control when StoreKit messages are displayed in your app. (101869442)
  • productDescriptionHidden(_:) API can be used to configure the visibility of product descriptions in ProductView, StoreView and SubscriptionStoreView instances within a view hierarchy. When building with Xcode 15.3, the view modifier can be used even if your app is running on iOS 17.0, iPadOS 17.0, macOS 14.0, tvOS 17.0, watchOS 10.0, visionOS 1.0, or later.
    When implementing a product view style, it can support this new view modifier by checking the descriptionVisibility property on the configuration value. (110414819) (FB12261973)
  • You can use SubscriptionStoreView to present promotional offers by adding the subscriptionPromotionalOffer(offer:signature:) modifier.
    If you’re already using inAppPurchaseOptions(_:) modifier to support promotional offers for StoreKit views, you should adopt the new API instead when your app is running on iOS 17.4, iPadOS 17.4, macOS 14.4, tvOS 17.4, watchOS 10.4, visionOS 1.1 or later. Do not use both APIs to apply a promotional offer for the same view. (115358806)

Resolved Issues

  • Fixed: The isEligibleForIntroOffer property and isEligibleForIntroOffer(for:)method now reflect ineligibility in cases where a customer would otherwise be eligible for the offer if they weren’t actively subscribed. This means a customer which is not currently eligible for an introductory offer may become eligible in the future.
    Customers who redeem an introductory offer for a given subscription group will continue to never be eligible for another introductory offer in that subscription group. You can detect this case this by checking if any one transaction with a matching subscriptionGroupID has the type property on offer set to introductory. (103604770) (FB11889732)
  • Fixed an issue causing SKAdNetwork versions 2.2 and 3.0 to not accept impressions or send postbacks. (121223565)
  • Fixed an issue causing some approved Ask to Buy purchases to fail. (121249405)

SwiftUI

New Features

  • Table now supports dynamic numbers of columns with the new TableColumnForEach. (79492167) (FB9189673)
  • Popover presentations now automatically dismiss if they go outside the safe area. (100811375)

Resolved Issues

  • Fixed: Resolved an issue with programmatically present an alert or sheet simultaneously with dismissing another sheet. The new alert or sheet would not show but now it will. If you have code that presents the same sheet programmatically from multiple places in your view hierarchy at the same time, that sheet might no longer appear. Make sure that any sheet modifiers that are in the view hierarchy at the same time use distinct isPresented or item bindings. (117475214)

WebKit

Resolved Issues

  • Fixed HTML content not displaying in a Simulator, affecting projects using the web extension project template. (121338366)
 
today, i wrote notes on my ipad (pro 11" m1) for something like 35minutes or so.
the ipad became so hot that it was uncomfortable to the touch (palm resting on the ipad while writing). so much so that i suspect that if someone would keep on writing for 1h or so, it may put the ipad into throttling, or even in summer put ipad into temporary shutdown for heat reasons. of course the battery charge was also dropping like mad, around 26% down. the whole situation with ipad and apple pencil is ridiculous. it's baffling to think apple dare release software in such a state. they're probably not using their own products to have bugs like that go unnoticed. this bug probably use 100% cpu resources, it's like playing triple A games, only i'm just writing notes..
 
  • Disagree
Reactions: tranceking26
You mean, how dare they release beta software? Use at your own risk and only if you know what you are doing software? Ok. By the way, did you allow time for indexing to finish?
no of course not. that's not what i meant.
what i meant was that it release software (and hardware product too) in unfinished state, that didn't undergo proper quality testing. the user/buyer are now considered as beta testers even though they buy product and software labeled as stable.
think about those:

- magic mouse: barely usable, it register lots of false events as soon as you put your hand on it. plus the need to put it belly up to charge. this obviously wasn't properly designed, and full quality testing would have indicated there was issues to be solved before putting it on sale.
- butterfly keyboard (same, not enough quality testing, bad design)
- touchbar (mine broke under 1 year, bad quality components used most probably, unsufficient quality testing, not to mention most people disliked it and apple had to scrap the darn thing.)
- more and more bugs on macos, they release new features that still contain problems and then they are very slow at acknowledging / fixing them (read: it takes years, all the while new customers buy the hardware with an ever growing list of bugs, old and new ones)
- apple pencil/ipad (the bug is on the ipad, the software that handle the pencil input)
- airpod max (condensation build up and can break the headset, plus no power button, missing codecs, average-ok sound quality for a very expensive product, etc.. not enough quality testing/ bad design, yet released on unsuspecting customers).

just to name a few..
 
no of course not. that's not what i meant.
what i meant was that it release software (and hardware product too) in unfinished state, that didn't undergo proper quality testing. the user/buyer are now considered as beta testers even though they buy product and software labeled as stable.
think about those:

- magic mouse: barely usable, it register lots of false events as soon as you put your hand on it. plus the need to put it belly up to charge. this obviously wasn't properly designed, and full quality testing would have indicated there was issues to be solved before putting it on sale.
- butterfly keyboard (same, not enough quality testing, bad design)
- touchbar (mine broke under 1 year, bad quality components used most probably, unsufficient quality testing, not to mention most people disliked it and apple had to scrap the darn thing.)
- more and more bugs on macos, they release new features that still contain problems and then they are very slow at acknowledging / fixing them (read: it takes years, all the while new customers buy the hardware with an ever growing list of bugs, old and new ones)
- apple pencil/ipad (the bug is on the ipad, the software that handle the pencil input)
- airpod max (condensation build up and can break the headset, plus no power button, missing codecs, average-ok sound quality for a very expensive product, etc.. not enough quality testing/ bad design, yet released on unsuspecting customers).

just to name a few..
You need a new platform,
 
Great. Does it address the iPhone's most idiotic all-time defect: no audible notifications of missed calls?
 
Dictaton of Messages is suddenly not working for me.
Same here! Can’t do anything involving the microphone if replacing keyboard entry. That includes apps and audio-voice texts, etc.

I called up Apple support and they said report it.
 
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