Hey there,
I'm releasing my first iOS game today: Aureus!
Aureus is a nice little twist on the classic tile matching game formula, which concept I had in mind for some time now. Try it if you wonder what it is to play some sort of bejeweled game in the dark, with most of the blocks hidden from your sight. The game demands strategy of course, but above all lots of memory (or speed, if you have the memory span of a goldfish!)
Aureus offers the two game modes expected from tile matching games (endless and time limit), plus an online mode which lets you fight other players live, both locally and over internet (I missed playing Tetris with friends on my HP48!). It also features an upgrade system based on virtual coins (purely virtual, with no in-app purchases).
You can find a gameplay video here on my web site
And here's some screenshots:
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I hope people will enjoy playing it as much as I enjoyed developing it, and I'd be really interested in reading your feedback too, thanks!
[edit: added screenshots]
I'm releasing my first iOS game today: Aureus!
Aureus is a nice little twist on the classic tile matching game formula, which concept I had in mind for some time now. Try it if you wonder what it is to play some sort of bejeweled game in the dark, with most of the blocks hidden from your sight. The game demands strategy of course, but above all lots of memory (or speed, if you have the memory span of a goldfish!)
Aureus offers the two game modes expected from tile matching games (endless and time limit), plus an online mode which lets you fight other players live, both locally and over internet (I missed playing Tetris with friends on my HP48!). It also features an upgrade system based on virtual coins (purely virtual, with no in-app purchases).
You can find a gameplay video here on my web site
And here's some screenshots:





I hope people will enjoy playing it as much as I enjoyed developing it, and I'd be really interested in reading your feedback too, thanks!
[edit: added screenshots]
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