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S-Games

macrumors newbie
Original poster
May 24, 2024
7
3
Italy
Hi everyone! I'm a solo developer.

Around 2 months ago, after years of development, I managed to release Azmar Quest (Old School RPG) on the App Store! After sorting out a few extra details over these 2 months, I would say it now works very well for iPhones and iPads!


Azmar Quest is both a text-based adventure, with multiple choice dialogues, and a turn-based RPG. It's playable offline (single-player story) or online (PvP, Dungeons, 2v2, and more)

Let me know what you think about it! The game is also 100% accessible to blind users through voiceover support!

App Store link: https://apps.apple.com/us/app/azmar-quest-old-school-rpg/id6450108505
 
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Hi everyone, it's been a while since I last posted, but I've got some news about Azmar Quest!

Since May, I've updated the game a lot! Less than I hoped for (I recently got two little kittens, they're adorable but a lot of work), but still significantly.

First of all, I redesigned all the images in Chapter 4, Chapter 5, and their respective Extra Missions, along with some bug fixes and text corrections.

Then, I finally improved the sounds in the game, so every skill has its specific type of sound.

I added the fourth character slot.

I expanded the Global Chat with a list of all online players, and you can now invite players to join Team Battles and Dungeons from there.

When you picklock a treasure, only that treasure goes into cooldown, not every single one.

Another significant change includes two new features: Item Rank Boost to upgrade items and Armor Star Boost to add a star to an armor, increasing its max rank.

I’ve also added Chat History in Dungeons and a new feature called Reunite Party.

And for new players, most encounters in Azmar Forest, so in Chapter 2 and the Extra Mission, now grant extra experience!

If you'd like to give it a try, you can download Azmar Quest on the App Store.
 
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A new update for Azmar Quest is now available on the App Store!

All images in the Story and Extra Missions have been updated, along with a few bug fixes and improvements to the Veiled Realm.

Hopefully, I'll finally be able to focus on expanding the game with Mastery Missions.

The plan is to expand the maximum Mastery to 100, with a new Chapter unlocking every 10 Mastery levels.

I'm also considering adding 4 Legendary Weapons per class, each with its own set of Talents, unlockable through Mastery. This is just an idea for now, but I kind of like it.
 
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Hi everyone, I have great news!

Starting tomorrow, Azmar Quest's Lifetime Premium will be discounted from $8.99 to around $4.99 for a limited time, as part of the AppRaven Daily Deals!

By the way, AppRaven is a fantastic app and a great alternative to the App Store.
 
The discount promo is now live!

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You don't have to download AppRaven though, you can simply download Azmar Quest from the App Store.
 
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I just released an update for Azmar Quest that adds Story Mode Plus!

You can now replay the entire story, if you've completed it, with all enemies scaled to level 30 and powered up! At the end, you'll be able to choose which progress to keep.

This update also adds the new scroll Master of Choices, unlocked once you complete Story Mode Plus.
 
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Hi everyone!

I just released a new update that adds an option to unlock everything by collecting experience instead of waiting!

For example, to unlock a common treasure at level 30, instead of waiting 15 minutes, you'll need to collect 900 experience. This new setting applies to treasures, free rewards, extra missions, and wanted battles! The nice thing is, if you have multiple things on cooldown, they'll all progress at the same time as you gain experience!

It might become the default in the future if enough players like it. For now, you can try it by turning off the setting called Time-Based Unlocks.
 
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