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MarkFromCamiloo

macrumors newbie
Original poster
Aug 22, 2009
3
0
Hello all,

First time poster so sorry if this isn't in the right thread. My company Camiloo Limited has just launched our first game for iPhone. Named 'Bedlam.', we hope it will prove a popular and addictive puzzle game.

While we were developing the game, we found it hard to find any good sales data for an average selling iphone app. So, as a present to the developer community, we've decided to set up a twitter script which tweets the number of people playing the game and the number of games that have been played worldwide.

You can see a tweet history here - the first 4 players in the count are our team:
Stats: iPhone puzzle game Bedlam has - Twitter Search

And follow our game on twitter to get the updates as they happen:
Bedlam. (bedlamgame) on Twitter

Shameless plug but do please try the game - we've spent a lot of time creating it and setting up an internationalised website at http:///www.bedlamgame.com with leaderboards and forum signature badges / 'userbars' which track your top submitted score and global rank in the game automatically [mine is in my signature]

Its going to be interesting - we are just sorting out our review website submissions. Will keep everyone updated in this thread with any news and anything we learn. One thing we've already seen is that to get the app selling, £1.19 / $1.99 wouldn't do. We've had to cut the price to 59p / $0.99 instead, and things seem to be gradually starting to take off for us now.

Hope you all find our openness useful.
Kind Regards,
Mark Newby.
Camiloo Limited
 
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