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MaskedCarrot

macrumors 6502a
Original poster
Mar 25, 2009
505
316
Northern VA
I also have a Pixel XL for work, and a friend and me have been doing our own shootouts between the 2 phones. And pretty much our conclusion is that the Pixel takes better pictures, even in low light. Also we've noticed that the iPhone compresses the images rather heavily compared to the Pixel. The same picture taken on both phones, you zoom in and for instance trees look more like an oil painting on the 7+, and on the Pixel they are more detailed when zooming in the picture.

I'm looking for a replacement camera app to use with my 7 Plus. Also hoping one of the 3rd party camera apps would support Portrait mode.

I am debating between buying either Camera+ or Procam 4. I ruled out ProCamera because most of the good stuff are "In app purchases". I don't want to pay for the app and then pay more for more things that should have been in the app by default.

Does anyone know what percentage does the stock camera app compress the images when it saves the JPG? I noticed that Procam 4 lets you change the jpg compression rate. Does Camera+ do also?

I'm looking for opinions on which app is better, Camera+ or ProCam 4? But I do realize that the opinions are subjective.
 
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Camera+ doesn't support raw capture, doesn't support iPhone 7 Plus tele-lens, doesn't support anything but photo capture :) Between Camera+ and ProCam4 choose ProCam 4
 
Camera+ doesn't support raw capture, doesn't support iPhone 7 Plus tele-lens, doesn't support anything but photo capture :) Between Camera+ and ProCam4 choose ProCam 4

Well you broke it down pretty good there. :) ProCam 4 sounds like the obvious choice from what you said.

Have you used ProCam 4? I was curious if the shutter speed was just as fast as the stock camera. I've used some 3rd party camera apps on Android before, and they always had a much slower shutter than the stock app.

I don't know much about photography, but after doing the comparison between the Pixel and 7+, and having the Pixel come out on top, I am willing to learn. I am hoping that using a 3rd camera app with more control would yield better results and take better pictures than the Pixel.
 
Well you broke it down pretty good there. :) ProCam 4 sounds like the obvious choice from what you said.

Have you used ProCam 4? I was curious if the shutter speed was just as fast as the stock camera. I've used some 3rd party camera apps on Android before, and they always had a much slower shutter than the stock app.

I don't know much about photography, but after doing the comparison between the Pixel and 7+, and having the Pixel come out on top, I am willing to learn. I am hoping that using a 3rd camera app with more control would yield better results and take better pictures than the Pixel.

I used all of main camera apps, since I'm a developer of one of them and I have to know my competitors well :D In ProCam4 you can set shutter duration manually. And that's on par with stock camera app. Apple in general makes life of developers great with all available tools and SDKs :) If you think to get rid of "oil painting" with 3d party app, well, if you shoot in JPG that won't happen, because the JPG you get is hardware produced, not by Apple's software. Even with 100% quality settings you get the same "oil painting" effect, maybe less for compression artefacts. Look at these images:

Screen Shot 2016-12-04 at 00.16.05.png

Screen Shot 2016-12-04 at 00.17.48.png

Screen Shot 2016-12-04 at 00.18.18.png

On the right side you see the standard JPG from any 3d party camera app with quality setting of 100% (minimal compression, maximum quality), on the left you see a conversion from DNG on the fly (I use my app for that, the feature is available for iPhones from 6S and above). As you can see, the hardware JPG even at max quality has over-sharpening and over-noise reduction, while with DNG you can work a bit to get better results. So, with most 3d party apps (ProCam 4 included) you better shoot in DNG and use some photo editor that has noise reduction capabilities to develop your own JPGs.
 
I used all of main camera apps, since I'm a developer of one of them and I have to know my competitors well :D In ProCam4 you can set shutter duration manually. And that's on par with stock camera app. Apple in general makes life of developers great with all available tools and SDKs :) If you think to get rid of "oil painting" with 3d party app, well, if you shoot in JPG that won't happen, because the JPG you get is hardware produced, not by Apple's software. Even with 100% quality settings you get the same "oil painting" effect, maybe less for compression artefacts. Look at these images:

View attachment 676058

View attachment 676059

View attachment 676060

On the right side you see the standard JPG from any 3d party camera app with quality setting of 100% (minimal compression, maximum quality), on the left you see a conversion from DNG on the fly (I use my app for that, the feature is available for iPhones from 6S and above). As you can see, the hardware JPG even at max quality has over-sharpening and over-noise reduction, while with DNG you can work a bit to get better results. So, with most 3d party apps (ProCam 4 included) you better shoot in DNG and use some photo editor that has noise reduction capabilities to develop your own JPGs.

Thanks for clarifying these things. I've been running into clarity issues a lot in low light (7 Plus) and its horrible that we get these results with such expensive devices. Hopefully they can tweak the quality issues in future firmware updates.
 
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