To almost any possible answer to, "what kind of games?"
The correct answer is OpenGL.
I meant generally, as I want to know if I should bother learning CoreAnimation before OpenGL. But here is an example: 2D sidescroller.
I meant generally, as I want to know if I should bother learning CoreAnimation before OpenGL. But here is an example: 2D sidescroller.
To almost any possible answer to, "what kind of games?"
The correct answer is OpenGL.
One thing I would suggest is while learning OpenGL, make sure you are up to snuff on your 3D math skillz.
If your not a great book is the 3D Math Primer which would be very handy to have while learning OpenGL.