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Boris-VTR

macrumors regular
Original poster
Apr 18, 2013
247
17
Can i use sound effects from garageband to include them in my iOS app or game? Apple advertise them as royalty free loops, effects, etc, so we can use them.
 
The real answer is that you should consult an experienced copyright attorney. Show him or her the GarageBand license and pay for a professional opinion. That is the only way to know for sure.

Historically, it is true that folks use samples from Logic and GarageBand in commercially released work.
 
Thanks for replay. I will probably opt out of using apples sound, since it is a hasle to visit lawyers just for simple Ios game.
 
Thanks for replay. I will probably opt out of using apples sound, since it is a hasle to visit lawyers just for simple Ios game.

I am not a lawyer, but you can do it. I'm certain the terms of GarageBand allow it. Also, who would bother suing you? Apple isn't going to sue someone who buys their computers and phones and iOS developer program and develops for them. That would explode all over them in the media.

The reason not to use GarageBand sound effects in your game is they probably sound horrible / don't go together with your graphics.
 
I believe that they states their music or loops in garageband are royalty-free, so you can use them. You are just not allowed to sell them or make app that its sole focus is on their sound.

I am thinking about maybe using some of this effect, for my game. It is hard to recreate some of this effects on my own.
 
Hi,
I recorded speech samples of spoken numbers that were synthesised on a Mac with it’s text to speech converter.
Then in my App, I put the samples together to speak the time and other numeric words.

In the App review notes I would have told them I was using it.
So at least when they dragged me to court to sue for all of my kingdom,
I would be able to say I told them I was doing so, and the App was approved.

I’m not a lawyer either, but why not use it and have other samples ready to replace them
if the App is rejected?
I would think the company would enjoy the promotion so long as the App wasn’t another music maker just ripping off the audio.
 
If the software is being used to make a sound, how could the developer of the software claim rights to the sound?

Wouldn't that be the same as the maker of a musical instrument claiming rights to the music that's produced using that instrument?

I think Borland International tried to do that decades ago and it backfired. They wrote a C++ compiler and changed the agreement so that they had more rights to what was produced.

Understand that anyone can claim rights to anything they want, getting it to hold up in court is a different story. Pretty much anything can be challenged.

IIRC, user agreements have been challenged and have lost many times before.
 
Read the GarageBand license terms.

I googled garageband license terms and a top hit was this:
https://support.apple.com/en-us/HT201808
The GarageBand software license agreement says:

"GarageBand Software. You may use the Apple and third party audio loop content (Audio Content), contained in or otherwise included with the Apple Software, on a royalty-free basis, to create your own original music compositions or audio projects. You may broadcast and/or distribute your own music compositions or audio projects that were created using the Audio Content, however, individual audio loops may not be commercially or otherwise distributed on a standalone basis, nor may they be repackaged in whole or in part as audio samples, sound effects or music beds."

So don't worry, you can make commercial music with GarageBand, you just can't distribute the loops as loops.
If there's some part of that which is unclear, point to the specific part.

The license agreement may differ for different countries, I don't know. The thing to do then is to state which country one resides in, and read the specific terms for that country (if any).
 
Read the GarageBand license terms.

I googled garageband license terms and a top hit was this:
https://support.apple.com/en-us/HT201808
The GarageBand software license agreement says:

"GarageBand Software. You may use the Apple and third party audio loop content (Audio Content), contained in or otherwise included with the Apple Software, on a royalty-free basis, to create your own original music compositions or audio projects. You may broadcast and/or distribute your own music compositions or audio projects that were created using the Audio Content, however, individual audio loops may not be commercially or otherwise distributed on a standalone basis, nor may they be repackaged in whole or in part as audio samples, sound effects or music beds."

So don't worry, you can make commercial music with GarageBand, you just can't distribute the loops as loops.
If there's some part of that which is unclear, point to the specific part.

The license agreement may differ for different countries, I don't know. The thing to do then is to state which country one resides in, and read the specific terms for that country (if any).

So my understanding is....YES you can use them in app or any way you won't, just don't sell them (loop) individually or in package.
 
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