Right, so... Ok.
I have a 2.16 C2D MBP with a gig of ram. I'm aso a CivIV addict. However, I am running into huge performance problems when playing certain maps, and I was wondering what about my system is limiting that performance.
If you play the game, you'll know what I mean - I'm talking about the big maps here. The huge, custom maps. I'm dying for a really long game on one of the cartographically accurate world maps you can download, however, when I load up one of these, the game grinds right down to a halt. Particularly between turns, when the computer is being asked to modify and move various objects around the board, the game will lock up for sometimes 5-10 minutes until it's worked everything out.
Now, there's not much graphical wizzardy going on on the screen at all, certainly nothing that should give a 1600X a problem. This being a C2D, I can't imagine the limiting factor being CPU speed. I'm playing on Windows which is a tad faster than OS X with Civ anyway.
So, I guess, it's the ram? I was wondering if adding another gig or ram would make any significant different to the performance of these scenarios.
Thanks,
I have a 2.16 C2D MBP with a gig of ram. I'm aso a CivIV addict. However, I am running into huge performance problems when playing certain maps, and I was wondering what about my system is limiting that performance.
If you play the game, you'll know what I mean - I'm talking about the big maps here. The huge, custom maps. I'm dying for a really long game on one of the cartographically accurate world maps you can download, however, when I load up one of these, the game grinds right down to a halt. Particularly between turns, when the computer is being asked to modify and move various objects around the board, the game will lock up for sometimes 5-10 minutes until it's worked everything out.
Now, there's not much graphical wizzardy going on on the screen at all, certainly nothing that should give a 1600X a problem. This being a C2D, I can't imagine the limiting factor being CPU speed. I'm playing on Windows which is a tad faster than OS X with Civ anyway.
So, I guess, it's the ram? I was wondering if adding another gig or ram would make any significant different to the performance of these scenarios.
Thanks,