Ok, Guys, I know the best answer to the following question is to go buy a Windows box.
But here is my situation and question:
Oculus Rift has suspended development for the Mac. For how long, no one knows for sure. I have the OR DK2 and need to jump back in and develop applications. My applications are for research purposes (I'm a 56 year old psychologist. I'm not a gamer.) However, I am using Unity3D V5 to build the apps so I need the horsepower of a good gaming computer to play AAA quality apps at no less than 70FPS. Anything below that speed and motion sickness becomes a real problem while using the Oculus. So here is my question: I have a cMP 5,1 12 core with 64 GB of RAM. Since that computer is not known of stellar single core performance compared to a fast Core i7 or even an i5, can I compensate for the lesser CPU performance, while running AAA equivalent apps or even off the shelf games with a GTX 970 SSC or better? I'm running Windows 8.1 under Bootcamp.
TIA!
JP
Oculus Rift has suspended development for the Mac. For how long, no one knows for sure. I have the OR DK2 and need to jump back in and develop applications. My applications are for research purposes (I'm a 56 year old psychologist. I'm not a gamer.) However, I am using Unity3D V5 to build the apps so I need the horsepower of a good gaming computer to play AAA quality apps at no less than 70FPS. Anything below that speed and motion sickness becomes a real problem while using the Oculus. So here is my question: I have a cMP 5,1 12 core with 64 GB of RAM. Since that computer is not known of stellar single core performance compared to a fast Core i7 or even an i5, can I compensate for the lesser CPU performance, while running AAA equivalent apps or even off the shelf games with a GTX 970 SSC or better? I'm running Windows 8.1 under Bootcamp.
TIA!
JP
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