So, anyone here planning on picking up a copy of the new Command and Conquer game? Sadly, it is PC only but it the demo runs quite well on my 15" MBP using Boot Camp.
I'm definitely grabbing myself a copy, maybe kane special edition or something. I've been a C&C fan since the beginning and this game is a revival of the original, with the sidebar and MCV and everything. Generals was more a copy of blizzard RTS games, and while somewhat fun, not nearly as appealing to me as tiberium wars.
I'm definitely grabbing myself a copy, maybe kane special edition or something. I've been a C&C fan since the beginning and this game is a revival of the original, with the sidebar and MCV and everything. Generals was more a copy of blizzard RTS games, and while somewhat fun, not nearly as appealing to me as tiberium wars.
ill be getting it when its released on 360
I'm very curious to see how the game controls on an Xbox pad especially since its such a precision point & click intensive fast paced game.
Please let me know, I really don't want to get another pc, I've allways had problems.
Hello,
I have a pc that plays C&C 3 on medium graphics and it runs well. I have to buy a new computer, for school, but I want one that'll be fun to play on. So I'm going to go for a mac. The one I have my eye on is as follows.
iMac: 20-inch 2.4GHz
Intel Core 2 Duo
2 Gb RAM
ATI Radeon HD 2600 PRO 256Mb
Will the game play well, and by well I mean on high graphics with the anti-aliasing at least at level 2 and the shodows up as well? Please let me know, I really don't want to get another pc, I've allways had problems.
Hello, have just tried to play a multiplayer network game with my friend. He has a macbook pro and i have an imac. both macs run the game fine in isolation, but not so well together.
initially we tried using an ethernet connection (direct between the macs), we could create games and join them, but when one clicked 'play' the other computer disconnected almost straight away.
both our firewalls were disabled and i really can't think of anything else that might be affecting it.
has anyone else had any success or can see something that we might try?
Disabling Parallel's network thingies did the trick.
Much better in multiplayer!