Everything looks fine for this image in the following places:
- Finder
- Preview
- The Interface Builder portion of Xcode
- iOS Simulator (both iPhone and Retina iPhone... they're running iOS 5.0)
but when I run it on my iPhone 4S running iOS 5.1, I get this message:
I've attempted the following things to fix it, none of them have made any difference:
- I've cleaned targets.
- I've removed the images from my project, and then dragged them back in again.
- I've uninstalled and reinstalled the app from my iPhone.
Every other image for my app loads just fine, only "SnowKey.png" (and presumably "SnowKey@2x.png", given it's a retina device where it's not working,) aren't loading.
While I wait for suggestions I'm going to try seeing if the images load fine on my old iPhone 3GS... afterwards I might just try renaming the files and see what that does...
Edit: Alright, I've now attempted loading it on my iPhone 3GS and found that the image also doesn't show up there... so... any suggestions?
2X Edit: I looked at the .app bundles and was surprised to find that the .app in /Debug-iphonesimulator/ included SnowKey.png, but the .app inside of /Debug-iphoneos/ didn't include SnowKey.png. Any suggestions as to why that would be? I feel confident this is the issue that needs to be resolved...
3X Edit: I deleted the build files completely... and it solved nothing. SnowKey is still not being copied into the .app in /Debug-iphoneos but is being copied into the .app in /Debug-iphonesimulator/... this is frustrating...
- Finder
- Preview
- The Interface Builder portion of Xcode
- iOS Simulator (both iPhone and Retina iPhone... they're running iOS 5.0)
but when I run it on my iPhone 4S running iOS 5.1, I get this message:
Code:
2011-12-13 15:48:16.788 QuickClip[596:707] Could not load the "SnowKey.png" image referenced from a nib in the bundle with identifier "com.TaylorMarks.QuickClip"
I've attempted the following things to fix it, none of them have made any difference:
- I've cleaned targets.
- I've removed the images from my project, and then dragged them back in again.
- I've uninstalled and reinstalled the app from my iPhone.
Every other image for my app loads just fine, only "SnowKey.png" (and presumably "SnowKey@2x.png", given it's a retina device where it's not working,) aren't loading.
While I wait for suggestions I'm going to try seeing if the images load fine on my old iPhone 3GS... afterwards I might just try renaming the files and see what that does...
Edit: Alright, I've now attempted loading it on my iPhone 3GS and found that the image also doesn't show up there... so... any suggestions?
2X Edit: I looked at the .app bundles and was surprised to find that the .app in /Debug-iphonesimulator/ included SnowKey.png, but the .app inside of /Debug-iphoneos/ didn't include SnowKey.png. Any suggestions as to why that would be? I feel confident this is the issue that needs to be resolved...
3X Edit: I deleted the build files completely... and it solved nothing. SnowKey is still not being copied into the .app in /Debug-iphoneos but is being copied into the .app in /Debug-iphonesimulator/... this is frustrating...
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