Just read a nice feature on the upcoming Dead Space 2 in a German magazine, and apparently there will be some changes, that may not be good in my opinion....
First of all, they want to give Isaac more personality. He will have a voice and use it, and supposedly control a lot faster and not as slow as in the first game. So far, so good, that may still work... But apparently the developers found the first game was "too scary" for a lot of people, to the point where they couldn't get themselves to play it through the end. (??) So they decided to mix it up with some more action-oriented gameplay, i.e. less quiet eery spooky moments, and more showdowns with big numbers of necromorphs.
Now that part is definitely worrying me. The spooky, quiet eerie atmosphere was what made the first game so brilliant. I think it's a horrible idea to deliberately move away from that! I still trust them to make it an amazing game, but it may turn out to not be the sequel that I had been hoping for...
First of all, they want to give Isaac more personality. He will have a voice and use it, and supposedly control a lot faster and not as slow as in the first game. So far, so good, that may still work... But apparently the developers found the first game was "too scary" for a lot of people, to the point where they couldn't get themselves to play it through the end. (??) So they decided to mix it up with some more action-oriented gameplay, i.e. less quiet eery spooky moments, and more showdowns with big numbers of necromorphs.
Now that part is definitely worrying me. The spooky, quiet eerie atmosphere was what made the first game so brilliant. I think it's a horrible idea to deliberately move away from that! I still trust them to make it an amazing game, but it may turn out to not be the sequel that I had been hoping for...