
Hey all,
We are currently working on 'The Other Brothers' and our programmer has decided to start a development diary. I thought you guys would appreciate it and I hope you guys will get in touch and let us know what you think of it as we move along
I am thinking to keep things simple, I'll link to the entries with excerpts.
Also you can find the new official website at: http://www.tobgame.com
Post 1
Excerpt:
Instead of slowing down sharply when the player moves the other direction, we slow down sharply when you reach the deadzone of the touch input or analogue stick, or when the finger has been lifted from the screen. This works naturally with the time it takes to slide a typical finger across.
Post 2
Excerpt:
The best (most helpful) scrolling in my opinion is the godlike Super Mario World on super nintendo.
Replicating this meant a surprising amount of rules. For a start, whenever you fall, it matches your falling speed, however if you jump up too high, it gently scrolls to meet the player, although this can be pushed if you raise fast enough.
Rob initially posts on TouchArcade before I mirror it here, to get the latest scoop, jump over there.
Let us know what you think!
Chimp
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EDIT:
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And Rob has posted some of the prototype animations that he is now going to incorporate.
Post 3
Excerpt:
Thanks! some art refs for you (the Animation is now what I am working on!)
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More (fresh) materials coming very soon! Don't forget to follow us on twitter or post comments, I love reading what you say.
I'll keep you posted