Hello all,
I am trying to integrate Apple's game center into my application. I can successfully post scores to the leader board, and show the leader board, but the problem comes when I try to dismiss the leader board modal view. I've followed apple's code direction from the Game Kit Programming Guide (http://developer.apple.com/library/.../GameKit_Guide/LeaderBoards/LeaderBoards.html).
My code is as follows for Game Center:
Xcode tells me the problem line is [self dismissModalViewControllerAnimated:YES]; it says I'm getting bad access, which I know means I'm trying to access a bad pointer, but I don't see why anything wouldn't be invalid. Self reports that it has a modalviewcontroller. I've tried all sorts of variants, and I'm completely baffled as to why it is giving me errors.
Any help or suggestions would be greatly appreciated.
Thanks in advance!
I am trying to integrate Apple's game center into my application. I can successfully post scores to the leader board, and show the leader board, but the problem comes when I try to dismiss the leader board modal view. I've followed apple's code direction from the Game Kit Programming Guide (http://developer.apple.com/library/.../GameKit_Guide/LeaderBoards/LeaderBoards.html).
My code is as follows for Game Center:
Code:
-(BOOL)isGameCenterAvailable{
// Check for presence of GKLocalPlayer class.
BOOL localPlayerClassAvailable = (NSClassFromString(@"GKLocalPlayer")) != nil;
// The device must be running iOS 4.1 or later.
NSString *reqSysVer = @"4.1";
NSString *currSysVer = [[UIDevice currentDevice] systemVersion];
BOOL osVersionSupported = ([currSysVer compare:reqSysVer options:NSNumericSearch] != NSOrderedAscending);
return (localPlayerClassAvailable && osVersionSupported);
}
- (void) authenticateLocalPlayer
{
if([self isGameCenterAvailable]){
GKLocalPlayer *localPlayer = [GKLocalPlayer localPlayer];
[localPlayer authenticateWithCompletionHandler:^(NSError *error) {
if (localPlayer.isAuthenticated)
{
// Perform additional tasks for the authenticated player.
}
}];
}
}
- (void) reportScore: (int64_t) score forCategory: (NSString*) category
{
GKScore *scoreReporter = [[[GKScore alloc] initWithCategory:category] autorelease];
scoreReporter.value = score;
[scoreReporter reportScoreWithCompletionHandler:^(NSError *error) {
if (error != nil)
{
// handle the reporting error
}
}];
}
- (void) showLeaderboard
{
GKLeaderboardViewController *leaderboardController = [[GKLeaderboardViewController alloc] init];
if (leaderboardController != nil)
{
leaderboardController.leaderboardDelegate = self;
[self presentModalViewController: leaderboardController animated: YES];
}
//[leaderboardController release];
}
- (void)leaderboardViewControllerDidFinish:(GKLeaderboardViewController *)viewController
{
if([self modalViewController] != nil){
[self dismissModalViewControllerAnimated:YES];
}
}
-(IBAction)show{
[self showLeaderboard];
}
-(IBAction)submit{
[self reportScore:9 forCategory:kLeaderboardID];
}
Xcode tells me the problem line is [self dismissModalViewControllerAnimated:YES]; it says I'm getting bad access, which I know means I'm trying to access a bad pointer, but I don't see why anything wouldn't be invalid. Self reports that it has a modalviewcontroller. I've tried all sorts of variants, and I'm completely baffled as to why it is giving me errors.
Any help or suggestions would be greatly appreciated.
Thanks in advance!
Last edited: