So, I was feeling nostalgic, and I wanted to play a little Doom 2. I used version 1.9.0 beta 6 of the Doomsday Engine.
When saving/loading some points of some levels, I get a crash. Example is below:
Anyone able to give me any feedback here?
When saving/loading some points of some levels, I get a crash. Example is below:
Code:
May 28 16:15:15 My Computer [0x0-0x17d17d].net.sourceforge.deng[0]: GLU Version: 1.3 MacOSX
May 28 16:15:15 My Computer [0x0-0x17d17d].net.sourceforge.deng[0]: Found Texture units: 4
May 28 16:15:15 My Computer [0x0-0x17d17d].net.sourceforge.deng[0]: Utilised Texture units: 2
May 28 16:15:15 My Computer [0x0-0x17d17d].net.sourceforge.deng[0]: Maximum texture size: 8192
May 28 16:15:15 My Computer [0x0-0x17d17d].net.sourceforge.deng[0]: Maximum anisotropy: 16
May 28 16:15:15 My Computer [0x0-0x17d17d].net.sourceforge.deng[0]: Using anisotropic texture filtering.
May 28 16:15:15 My Computer [0x0-0x17d17d].net.sourceforge.deng[0]: Con_StartupInit: Init startup screen.
May 28 16:15:15 My Computer [0x0-0x17d17d].net.sourceforge.deng[0]: P_Init: Init Playloop state.
May 28 16:15:15 My Computer [0x0-0x17d17d].net.sourceforge.deng[0]: HU_Init: Setting up heads up display.
May 28 16:15:15 My Computer [0x0-0x17d17d].net.sourceforge.deng[0]: ST_Init: Init status bar.
May 28 16:15:15 My Computer [0x0-0x17d17d].net.sourceforge.deng[0]: MN_Init: Init miscellaneous info.
May 28 16:15:15 My Computer [0x0-0x17d17d].net.sourceforge.deng[0]: Game state parameters:
May 28 16:15:23 My Computer [0x0-0x17d17d].net.sourceforge.deng[0]: SetupLevel: MAP27
May 28 16:15:23 My Computer [0x0-0x17d17d].net.sourceforge.deng[0]: VerifyMapData: BEHAVIOR for "MAP27" could not be found.
May 28 16:15:23 My Computer [0x0-0x17d17d].net.sourceforge.deng[0]: Useable data will be generated automatically if needed.
May 28 16:15:23 My Computer [0x0-0x17d17d].net.sourceforge.deng[0]: DetermineMapDataFormat: (V2 GL Node Data)
May 28 16:15:23 My Computer [0x0-0x17d17d].net.sourceforge.deng[0]: (
May 28 16:15:23 My Computer [0x0-0x17d17d].net.sourceforge.deng[0]: glBSP 2.20 |
May 28 16:15:23 My Computer [0x0-0x17d17d].net.sourceforge.deng[0]: 2009-05-28 14:48:19.0000 |
May 28 16:15:23 My Computer [0x0-0x17d17d].net.sourceforge.deng[0]: 0xa033d60b
May 28 16:15:23 My Computer [0x0-0x17d17d].net.sourceforge.deng[0]: )
May 28 16:15:23 My Computer [0x0-0x17d17d].net.sourceforge.deng[0]: P_LoadMapData: MAP27
May 28 16:15:23 My Computer [0x0-0x17d17d].net.sourceforge.deng[0]: Loading Sidedef Texture IDs...
May 28 16:15:23 My Computer [0x0-0x17d17d].net.sourceforge.deng[0]: Group lines
May 28 16:15:23 My Computer [0x0-0x17d17d].net.sourceforge.deng[0]: Sector look up
May 28 16:15:23 My Computer [0x0-0x17d17d].net.sourceforge.deng[0]: Build line and subsector tables
May 28 16:15:23 My Computer [0x0-0x17d17d].net.sourceforge.deng[0]: R_InitLinks: Initializing
May 28 16:15:23 My Computer [0x0-0x17d17d].net.sourceforge.deng[0]: P_CheckLevel: Checking MAP27 for errors...
May 28 16:15:24 My Computer [0x0-0x17d17d].net.sourceforge.deng[0]: **ERROR** Build line and subsector tables
May 28 16:15:24 My Computer [0x0-0x17d17d].net.sourceforge.deng[0]: R_InitLinks: Initializing
May 28 16:15:24 My Computer [0x0-0x17d17d].net.sourceforge.deng[0]: P_CheckLevel: Checking MAP27 for errors...
May 28 16:15:24 My Computer [0x0-0x17d17d].net.sourceforge.deng[0]: Level 27: Monster Condo
May 28 16:15:24 My Computer [0x0-0x17d17d].net.sourceforge.deng[0]: P_UnArchiveThinkers: Unknown tclass 255 in savegame.
May 28 16:15:25 My Computer [0x0-0x17d17d].net.sourceforge.deng[0]: LoadPlugin: dpDehRead.bundle
May 28 16:15:25 My Computer [0x0-0x17d17d].net.sourceforge.deng[0]: LoadPlugin: dpMapLoad.bundle
May 28 16:15:25 My Computer [0x0-0x17d17d].net.sourceforge.deng[0]: Z_Create: New 32.0 MB memory volume.
May 28 16:15:25 My Computer [0x0-0x17d17d].net.sourceforge.deng[0]: Z_Shutdown: Used 1 volumes, total 33554432 bytes.
May 28 16:16:12 My Computer [0x0-0x1b01b].org.mozilla.firefox[230]: Debugger() was called!
Anyone able to give me any feedback here?