Not only is this up to the developers but when you develop for iPhone XCode literally shows you the 'safe space' where you can draw things to not interfere with this.Do we think (or hope) that Apple or the app devs will eventually optimize their apps around the dynamic island so it’s not covering the content? 😩
The one that appears in Dynamic Island is the ringer volume. Media volume is always by the buttons.On my coworker’s 14 Pro Max, when he changes the volume, he has a visual indicator that appears in the dynamic island. When I change the volume on mine, I get the same volume indicator from the 13 that pops up on the left side of the screen. How do I enable the dynamic island indicator instead?
Go to Sounds and Haptics in settings. Toggle the switch that says “Change with Buttons”On my coworker’s 14 Pro Max, when he changes the volume, he has a visual indicator that appears in the dynamic island. When I change the volume on mine, I get the same volume indicator from the 13 that pops up on the left side of the screen. How do I enable the dynamic island indicator instead?
The game in that screenshot hasn't even been correctly optimized for iPhone X's safe area from 2017, so...Do we think (or hope) that Apple or the app devs will eventually optimize their apps around the dynamic island so it’s not covering the content? 😩
FotMob app does it but only for games you choose to follow.Can some please try and explain to me how I get live premier league football scores in dynamic island . I am on iOS 16.2