working while rendering/using compressor = how does fcp fare?
Hi folks,
I'd like to know how ppls' experience is going with FCS 3 and working while rendering/using compressor?
They tout this as one of the new features and it would save me lots of time. I guess the performance of FCP handling both would depend on your system resources as well?
Any thoughts? Has anyone found it a major time saver?
Cheers,
Keebler