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A new card on the iOS App Store today confirms that Final Fantasy XV: Pocket Edition will launch on compatible iOS devices on February 9, a few months after being announced last September. Players interested in the game can use the App Store's new pre-order ability and tap "Get," and when the game releases it will download onto their device and notify them that the game is available.

Final Fantasy XV: Pocket Edition is an episodic game, with Chapter 1 up for pre-order today for free. Chapters 2-3 will be available for in-app purchases of $0.99 each, and Chapters 4-10 will cost $3.99 each. There will also be a combined bundle of all chapters to download for $19.99 (via TouchArcade).

final-fantasy-xv-pocket-edition.jpg

In terms of gameplay, the game is a mobile-friendly version of the mainline Final Fantasy XV game, which launched on PS4 and Xbox One in the fall of 2016. To fit on iPhone and iPad, Final Fantasy XV: Pocket Edition includes tap controls to move, talk, and fight, as well as a more stylized, "cartoonlike" art style.

During PAX West in Seattle, TouchArcade spent about 20 minutes playing the mobile game, and described it as "surprisingly one to one with the 'full' console version of the game."
The game is everything we'd hoped it would be, and the first playable episode seems surprisingly one to one with the "full" console version of the game. All of the dialog is there, the quests seem the same, the level-up system feels identical, and overall it looks as if they're delivering on the promise of having a full-featured version of Final Fantasy XV for mobile. Details are still few and far between regarding when it'll specifically be released, but, it's going to be a premium episodic game with the first taste that we played given away for free.
Just like the console version, the iOS game follows the story of Prince Noctis and his friends Gladiolus, Ignis, and Prompto as they face enemies and danger en route to Noctis's wedding to Lady Lunafreya. Although the graphics and combat system in the iPhone game are pared down in comparison to the console title, Square Enix said that Final Fantasy XV: Pocket Edition "contains all of the main characters and main story of the console and PC versions, with the freedom to play whenever and wherever you want."


Final Fantasy XV: Pocket Edition will run on iOS devices with iOS 11.1 or later, including iPhone 6s or later, iPad Pro, 5th generation iPad or later, iPad Air 2 or later, and iPad mini 4 or later. The game will also take around 5GB of space or more on each device.

Article Link: 'Final Fantasy XV: Pocket Edition' Now Up for Pre-Order on iOS App Store Ahead of February 9 Launch
 
Games release every day on the iOS app store. Advertising a few of the ones you like, really is not fair because all the others miss out. There's a lot of great iOS games that rarely get mentions on major tech sites. Sinply because they are indie and not released by major studios.

This is one part of MacRumors I don't like. Their application advertising. Stuff like this should be left to the iOS game focused websites.

"A big developer releases another game. Oh lets quickly get an article out about it so we can get those sweet sweet page hits"
That's all it is. The lesser known gems in the iOS store? Simply not cared about because artlcies on them don't being in those page hits you so desire.
 
This is one part of MacRumors I don't like. Their application advertising. Stuff like this should be left to the iOS game focused websites.

If there is an upcoming prominent game release, and there is buzz about it, why SHOULDN'T MacRumors write about it? It's the same as writing about an upcoming movie or product release. No, other developers don't "deserve" fair time. Movie reviewers don't give equal time to every single movie either.

I'm GLAD they do it. I've found a number of game treasures through MacRumors that I otherwise would have missed. I commend them for pointing these out.
 
Games release every day on the iOS app store. Advertising a few of the ones you like, really is not fair because all the others miss out. There's a lot of great iOS games that rarely get mentions on major tech sites. Sinply because they are indie and not released by major studios.

This is one part of MacRumors I don't like. Their application advertising. Stuff like this should be left to the iOS game focused websites.

"A big developer releases another game. Oh lets quickly get an article out about it so we can get those sweet sweet page hits"
That's all it is. The lesser known gems in the iOS store? Simply not cared about because artlcies on them don't being in those page hits you so desire.
To be fair, it isn't MR's job to promote the lesser known gems in the app store. Their job is to drive interest to the articles on their site. If it's an article about FF or an article about Pokemon, should it matter?
 
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Games release every day on the iOS app store. Advertising a few of the ones you like, really is not fair because all the others miss out. There's a lot of great iOS games that rarely get mentions on major tech sites. Sinply because they are indie and not released by major studios.

This is one part of MacRumors I don't like. Their application advertising. Stuff like this should be left to the iOS game focused websites.

"A big developer releases another game. Oh lets quickly get an article out about it so we can get those sweet sweet page hits"
That's all it is. The lesser known gems in the iOS store? Simply not cared about because artlcies on them don't being in those page hits you so desire.

It’s on the iOS blog.

Without these, all we’d have would be the same copy/paste article saying another iOS beta has been released.
 
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why do preorders for things without physical copies even exist...
In the case of iOS, it’s nice that an app I hear about now will automatically download when it’s available. As the commenter right below you touched upon, there are a lot of games that are released everyday, and this is an easy way to make sure that I don’t have to actively remember to purchase/download it.
 
This is great news, I loved the PS4 version. But why isn’t this being released on the Nintendo switch?
 
why do preorders for things without physical copies even exist...
To build hype. Because of how the internet works, new information has to be piece mealed to live longer in the news cycle. So now we have rumors of teasers of trailers.
 
This is one part of MacRumors I don't like. Their application advertising. Stuff like this should be left to the iOS game focused websites.

The purpose of the article is to draw attention to MR’s game-related sister site TouchArcade. Believe it or not articles like that help the site stay afloat. And relevant games like Final Fantasy deserve to make headlines. It’s a big deal that we’re getting a game so immense on a platform like this.
 
The purpose of the article is to draw attention to MR’s game-related sister site TouchArcade. Believe it or not articles like that help the site stay afloat. And relevant games like Final Fantasy deserve to make headlines. It’s a big deal that we’re getting a game so immense on a platform like this.
I am honestly not sure how that quote got attributed to me. That was a quote from the8thark.
 
pre-ordered the ps4 version and it went on sale 1 month later for $20 day one edition. did my research and none of the big name games does that ever in history and ofcourse the game that i decide to support and preorder for the first time in my life did that.
yeah, not gonna pay exclusive price for this game anymore.
the real kicker is the day one edition went on sale 1 month after release, that is a huge fck you to people who pre-order and now it's available on PC with 4k and all sorts of goodies.
I really want my $80 back for pre-ordering this crap.
Never again will i support any other game company, pirate all the way arg arg!!
 
have try install to at iphone 5s.. can be install but cannot be play.. awaitin android version instead.
 
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