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wrkngclasshero

macrumors regular
Original poster
Jul 3, 2008
151
24
Columbia, MD
Don’t think this exists but here goes nothing.

I’m looking for an app that can be used as a front end for launching games and navigating your game library with a controller. Similar to the companion app for the Backbone iPhone controller, but without requiring a specific controller to use with it.

Any ideas folks?
 
Don’t think this exists but here goes nothing.

I’m looking for an app that can be used as a front end for launching games and navigating your game library with a controller. Similar to the companion app for the Backbone iPhone controller, but without requiring a specific controller to use with it.

Any ideas folks?

The way iOS works this isn't really even possible to do in a manner that would be satisfactory to the user
For an app to know what apps/games are installed and to be able to launch them from within its own app container, well that's somewhere between impossible and near impossible. But to then be able to automatically return to that container on exiting the game would be 100% impossible without a shadow of a doubt.

A system that may be feasible is one where you tap the game launching app, then write in all the app names manually, without spelling mistakes and the EXACT name of the app, and some apps may have a different name in the App Store and the Home Screen, and then the game launching app could be used to navigate this selection of manually entered app names and launch those. But upon quitting the game you'd be thrown back to the iOS Home Screen.
There isn't really a way to do what you want elegantly within the framework of iOS - Unless of course App Store guidelines were loosened and the app itself could also be the container for installing the games like Steam on desktop; That could allow such behaviour and would function from a technical perspective, just not from an App Store Guidelines perspective, and would come with some other concerns like security, in that the hosting app would have some level of control over the memory space of the sub-process that is the game; Unless Apple themselves implement a framework that must be used for binary hosting apps like that.

TLDR;
Not really possible for a variety of technical and policy reasons
 
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