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CutControl

macrumors newbie
Original poster
Oct 17, 2011
3
0
Hello. I have this problem:

I made a game for the iPad with ~110mb RAM footprint.
  • I launch the game
  • Switch into another application, say safari with tabs opened or a different game
  • Switch back to my game
  • The game restart as if just first started it

My guess: IOS runs out of ram and forces my game to close in the background.

Question: Is there something that can be done about it? Any help is greatly appreciated. :(

ps I tried google, but couldnt get the right key words
 
Save the state, but remove the used resources, and force a PAUSED screen on it when you come back, and load the sources back in when they press resume, just a wild guess..
Not a bad idea. I will consider that for a future project. TYVM :)
But this one has to be released real soon.
I was mostly wondering if this is normal for ios or not.
Tried Cut the Rope and some others and found that they can be unloaded like this too. So I guess I'll have to leave like this and work on ram footprint.
 
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