Ok, I'll start out with saying that I KNOW that the Air is not great for gaming. That being said, I love the little thing, and while I mostly play on my iMac, it happens that I run the occasional game on my Air as well. It runs ok - for example, World of Warcraft runs without any problem at 30 fps (I've capped the framerate to 30 to keep it cooler, it can go much higher depending on what you're doing in the game). Enough for casual gaming for me.
Anyway, I though about getting a Thunderbolt display for the Air. I'm curious if anyone here has one, and has tried gaming on the TB display compared to the laptop screen.
I would imagine that the CPU is mostly used to calculate things as player positions, what animations to use, networking and whatnot, and send info to the graphics card what to draw. The graphics card would sort the data, handle textures and so on, and finally draw the content on the screen. That makes me think that even if the screen area is almost 4x as large, it doesn't mean anywhere near a 4x slowdown for either the GPU or CPU. Actually, I'm guessing the impact wouldn't be that big at all.
So, my question is - how much of a slowdown will you see on games running on the Air when played on the TB display compared to the computers display? Can the GPU handle it relatively well, or will I see a lot of stuttering and low FPS? I'm guessing the memory of only 4Gb might be a problem with the shared graphics memory, but.. I would be very interested to hear from someone that has tried
Anyway, I though about getting a Thunderbolt display for the Air. I'm curious if anyone here has one, and has tried gaming on the TB display compared to the laptop screen.
I would imagine that the CPU is mostly used to calculate things as player positions, what animations to use, networking and whatnot, and send info to the graphics card what to draw. The graphics card would sort the data, handle textures and so on, and finally draw the content on the screen. That makes me think that even if the screen area is almost 4x as large, it doesn't mean anywhere near a 4x slowdown for either the GPU or CPU. Actually, I'm guessing the impact wouldn't be that big at all.
So, my question is - how much of a slowdown will you see on games running on the Air when played on the TB display compared to the computers display? Can the GPU handle it relatively well, or will I see a lot of stuttering and low FPS? I'm guessing the memory of only 4Gb might be a problem with the shared graphics memory, but.. I would be very interested to hear from someone that has tried