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Google Maps developers yesterday introduced some visual changes and subtle navigation aids for both desktop and iOS that aim to make it easier for users to explore the world around them.

Google-Maps.jpg

The most immediately obvious visual changes include the removal of road outlines to make traffic and transit routes easier to delineate, as well as clearer typography for street names, points of interest, transit stations, and so on, making them more distinguishable.


Another, less obvious but significant change is the way Google Maps represents high density areas of interest - restaurants, bars, shops, and so on - which now appear as orange shaded hotspots on the map. As the video above demonstrates, zooming into an orange area brings more details into focus, allowing users to tap them for more information.

Google-Maps-color-scheme.jpg
The new Maps also gains a more subtle and balanced color scheme to help users differentiate between man-made and natural topographic features, as well as identify places like hospitals, schools and highways more easily.

Google Maps is a free download for iPhone and iPad available on the App Store. [Direct Link]

Article Link: Google Maps Gets Cleaner Look and Orange 'Areas of Interest' Hotspots
 
Looking... hmm, OK. With reservations for how this looks in daylight.

At first glance I thought they had just lowered contrast by brightening everything and bringing earlier bold colors to be more pastel like, which would be a bad thing since low contrast sucks especially in daylight.

However, due to how ridiculously poor contrast streets already were (mid grey with a hint of warmth against a little bit darker grey), I think the new style (light grey against white) is slightly better although clearly not perfect if in broad daylight.

The highway above is now more pastel like which I don't think matters too much because it still clearly stands out thanks to its deviating color. This also helps bring attention to route numbers and the district names that are all given better attention.

Still, this is one pastel like map. It seems like Google is shooting for a 50/50 split between style and usability. I'd prefer a bolder move there, 30/70? These maps are, after all, heavily used outdoors and then bright pastel colors are far from optimal.

Another idea is if Google Maps (and Apple Maps?) would have a switch to enable bolder colors. That would help a lot sometimes. Here's an example from the Swedish Eniro service which I think has a map much more tuned towards actual use: http://i.imgur.com/FhYn5ov.jpg (sorry for JPG on what should have been a PNG; Imgur is being stupid)
 
I don't care about Google Maps because I don't use them but I will reply because some comments here are about Apple Maps.

Increasing colour contrast to make map more readable...
Readability issue should be solved with hardware. Screen should be bright enough to work on the sunlight. Apple moves toward this goal. Compare iPhone 6 and 5.
I don't think different contrast would perform better on the sunlight. When you are using bad screen, like Nintendo 3DS for example, it is impossible to see what's on it, no matter what game are you playing.

Another idea is if Google Maps (and Apple Maps?) would have a switch to enable bolder colors.
Bad idea. Adding a switch is easy but it is bloating UI, makes it more dangerous because you now need to think about this switch and you need to manage it. It also makes it more complicated and most people will don't understand it. I saw people having troubles navigation because the've been using car navigation when walking. Adding one more switch will not make things better.

Here's an example from the Swedish Eniro service which I think has a map much more tuned towards actual use: http://i.imgur.com/FhYn5ov.jpg
This Swedish map makes me want to puke. I am using maps almost every day and if I would have to use this, I would become depressed in a week. Design is not just for prettiness, it affects our mood and perception.
 
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Looking... hmm, OK. With reservations for how this looks in daylight.

At first glance I thought they had just lowered contrast by brightening everything and bringing earlier bold colors to be more pastel like, which would be a bad thing since low contrast sucks especially in daylight.

However, due to how ridiculously poor contrast streets already were (mid grey with a hint of warmth against a little bit darker grey), I think the new style (light grey against white) is slightly better although clearly not perfect if in broad daylight.

The highway above is now more pastel like which I don't think matters too much because it still clearly stands out thanks to its deviating color. This also helps bring attention to route numbers and the district names that are all given better attention.

Still, this is one pastel like map. It seems like Google is shooting for a 50/50 split between style and usability. I'd prefer a bolder move there, 30/70? These maps are, after all, heavily used outdoors and then bright pastel colors are far from optimal.

Another idea is if Google Maps (and Apple Maps?) would have a switch to enable bolder colors. That would help a lot sometimes. Here's an example from the Swedish Eniro service which I think has a map much more tuned towards actual use: http://i.imgur.com/FhYn5ov.jpg (sorry for JPG on what should have been a PNG; Imgur is being stupid)

Agree 100%


Back in the day I used a custom color scheme with my TomTom that was similar to the Swedish one you linked too.

Contrast and usability should always trump style, especially at 80mph.

I guarantee a color scheme like GMap's latest would never be installed in an F-35.
[doublepost=1469533382][/doublepost]
I don't care about Google Maps because I don't use them but I will reply because some comments here are about Apple Maps.


Readability issue should be solved with hardware. Screen should be bright enough to work on the sunlight. Apple moves toward this goal. Compare iPhone 6 and 5.
I don't think different contrast would perform better on the sunlight. When you are using bad screen, like Nintendo 3DS for example, it is impossible to see what's on it, no matter what game are you playing.


Bad idea. Adding a switch is easy but it is bloating UI, makes it more dangerous because you now need to think about this switch and you need to manage it. It also makes it more complicated and most people will don't understand it. I saw people having troubles navigation because the've been using car navigation when walking. Adding one more switch will not make things better.


This Swedish map makes me want to puke. I am using maps almost every day and if I would have to use this, I would become depressed in a week. Design is not just for prettiness, it affects our mood and perception.

Dear Lord what is going on with our millennials?

Depressed? Mood?

Holy...

Dude at 80mph I don't give a flying about your mood. I'm trying to navigate safely at high speed. Shove your feels.
 
Looks good, though I use apple maps mostly, thanks to the integration provided with the apple watch.
 
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Readability issue should be solved with hardware. Screen should be bright enough to work on the sunlight. Apple moves toward this goal. Compare iPhone 6 and 5.
I don't think different contrast would perform better on the sunlight. When you are using bad screen, like Nintendo 3DS for example, it is impossible to see what's on it, no matter what game are you playing.
Yes, perhaps it should be and might be solvable. But I think mobile displays are still not good enough in general though, and map services should aim to work well on a variety of hardware. I don't think bright pastel colors are particularly helpful in a case that is still tough to handle even on modern smartphones. Another issue is that it requires you to ramp up brightness to the extreme for it to get manageable, something that drains battery life for tourists trying to navigate their surroundings, in case the GPS drain wasn't bad enough already.

Bad idea. Adding a switch is easy but it is bloating UI, makes it more dangerous because you now need to think about this switch and you need to manage it. It also makes it more complicated and most people will don't understand it. I saw people having troubles navigation because the've been using car navigation when walking. Adding one more switch will not make things better.
I would normally agree and do not take switches lightly either. However, your following comment that a map that would require lower brightness, have more relaxed hardware requirements, provide better battery life would make you puke if you used it daily, makes me think that maybe a switch would be useful after all. I wouldn't like to use high contrast maps every day either and it would feel especially ridiculous during dusk or indoors, but using maps is an activity that is particularly common when outdoors and where we run into the display issues. It's too bad there are such extreme changes in brightness during a normal day, and design or hardware needs.

It's possible that there is a better middle ground though. Submitting another example from another map service, that I still think is much more readable in daylight than Google Maps above: https://drive.google.com/open?id=0BxrEfuw23qETT29nVGYxclprd2s
 
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This Swedish map makes me want to puke. I am using maps almost every day and if I would have to use this, I would become depressed in a week. Design is not just for prettiness, it affects our mood and perception.

Normally, when I see a comment like this, I laugh because it's typically an extreme overreaction. Then I went to your link. "Makes me want to puke" is actually a pretty fair assessment.
[doublepost=1469536477][/doublepost]
Dear Lord what is going on with our millennials?

Depressed? Mood?

Holy...

Dude at 80mph I don't give a flying about your mood. I'm trying to navigate safely at high speed. Shove your feels.

Did you actually click on the link? I thought the same as you, until I did that. BTW, I'm not a millennial myself, although my kids arguably are.
 
Normally, when I see a comment like this, I laugh because it's typically an extreme overreaction. Then I went to your link. "Makes me want to puke" is actually a pretty fair assessment.
[doublepost=1469536477][/doublepost]

Did you actually click on the link? I thought the same as you, until I did that. BTW, I'm not a millennial myself, although my kids arguably are.

I did click on the link. In my opinion it is easier to rapidly pick out details.

I also agree it is uglier, but I'd rather feel pukey about my map interface, than actually puking around my trach tube in the ICU after a bad shunt caused by my staring too long at a pastel interface trying to distinguish the road from the background.

If the Swedes know anything, it's about Driver/Car interface.


If you've ever driven a Saab you would agree.

It's too bad the Saabs were so unreliable.
 
I'm still using Google Maps over Apple. Every now and then I give Apple another try and the directions will take me through a terrible route and I'm right back to Google.
 
I have both Google and Apple Maps. But I prefer Apple Maps, it's cleaner look in my opinion. But they both have advantages. Google does seem to update quicker with newer construction.
 
I like the new design. And either way - everything Google Maps offers is still LIGHT YEARS ahead of the Apple Maps.

Yup, Google Maps (and its search engine and other apps) are way ahead of Apple in tracking you. It is the best mapping app for people who don't care about their privacy. ;)
 
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For directions here in Boston, it's still not close. Google Maps gives you reasonable routes, while Apple Maps gives worse or even terrible routes sometimes. It's a hard city with hard navigation, so it may not be representative of the modal use case. But for hard stuff, Google is much better. Plus, Apple Maps still sometimes suggests destinations in Idaho or whatever when I search, which is ridiculous. Waze is also pretty good, but I'm looking forward to the no-difficult-lefts update that they introduced in San Francisco last month; as it stands, it misestimates both the difficulty of turning left onto a busy road, and the difficulty of turning left off of busy roads (one-lane backups).

The new look, though, does appear to error too far in the pretty direction. Apple Maps looks quite pretty too, but I really don't care about that compared to instant communication of essential information.
 
Not a fan. I preferred the old version with more distinction between names. I still use v2.2 from 2013 on iOS 6 and it ruined the tiles on my app as well, which is understandable but still irritating. The new version has a more "pastel ********" feel to it, much like newer versions of iOS.
 
Now that they added that I was hoping they'd remove the annoying bar "nearby". Now we get both :(
 
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