I've been looking at tools that aren't included in the Xcode setup. Specifically for graphic design.
I'm thinking more in line with game development. I saw Adobe has a buch of products and some in the $5K range (a bit out of the price range) and I guess unity has everything built into it's engine, but they also want 25% of your take if your app takes off.
I haven't used graphics programs for a while, and don't want to waste time/money on a program that won't meet all the needs of a full game app.
Basically I'd be looking towards 2d graphics like you'd see in Overkill (free app) as well as 3d like Infinity Blade. I'm looking into the engines simular to unity as well.
Do you guys use a seperate program for graphics?
Is there an industry leader that stands out for ease of use/power that's at a more reasonable price ($5K isn't going to work for me)
I'd also rather not have several programs that only do a part of this, it might be better to have one program that can take care of all the graphics needs.
Thanks...
I'm thinking more in line with game development. I saw Adobe has a buch of products and some in the $5K range (a bit out of the price range) and I guess unity has everything built into it's engine, but they also want 25% of your take if your app takes off.
I haven't used graphics programs for a while, and don't want to waste time/money on a program that won't meet all the needs of a full game app.
Basically I'd be looking towards 2d graphics like you'd see in Overkill (free app) as well as 3d like Infinity Blade. I'm looking into the engines simular to unity as well.
Do you guys use a seperate program for graphics?
Is there an industry leader that stands out for ease of use/power that's at a more reasonable price ($5K isn't going to work for me)
I'd also rather not have several programs that only do a part of this, it might be better to have one program that can take care of all the graphics needs.
Thanks...