By doing this, Apple would be integrating and interconnecting the apps designed for the iPhone 4, the Apple TV, the Mac App Store as well as the new iPad, into one unified development field, that is available over the cloud. I think this is a very attractive option for apple.
Why Should The iPad 2 Adopt A 1920x1280 Resolution...
Written by
Desire Athow
Could Apple adopt a 1920x1280 screen resolution for the iPad 2 tablet rather than a full 2048x1536 one? It's a possibility that some commentators have put forward, one that would bring the iPad 2 closer to the Apple TV and the iPhone 4.
The overwhelming majority of full HD televisions on the market have a screen resolution of 1920x1080 pixels (16:9 screen ratio) while the iPhone 4 has a screen resolution of 960x640 pixels, one which can be scaled to 1920x1280 pixels.
It would therefore be perfectly possible for the iPad 2 to accommodate full HD content with black 100px bars on each side. It would epitomise Apple's quest to deliver the same type of content regardless of the screen and would see the Apple TV, which plays full HD content, move closer to the iPad 2.
In comparison, a 2048x1536 screen resolution would certainly require more resizing and come with much bigger black bars. In the case of a 21:9 widescreen movie, up to 43 per cent of an iPad 2 screen would be occupied by black bars; not particularly user friendly.
For iPhone developers, moving to 1920x1280 would help to simplify cross-platform development since moving from the iPhone 4 to the iPad would "simply" mean doubling the horizontal and vertical resolution, something that is not as straight forward with a 4:3 screen ratio like the iPad.
As an addendum...
1. The resolution could display apps natively designed for the Mac App Store, specifically the Macbook Pro and/or iMac to run cleanly and crisply on the device. This is because 1920x1280 is very close to the 1920x1200 resolution found on most of the higher end Macbook Pros, and the 1920x1080 resolution found on most iMacs.
2. With a resolution of 1920x1280, the ipad 3 would playback 1080p videos without any black frames or black borders on the sides. And most websites are formatted to support that resolution, but nothing beyond that resolution.
3. By having a resolution that is exactly 4x the iPhone 4's resolution, the iPad 3 would be able to run 4 retina display iPhone apps simultanously, side by side. Now, that's multitasking! You could have the iPhone version of Safari opened up and browsing, while you have the iPhone's mail app open to check for new mail, all while you have the iPhone facebook app open (the iPad still doesn't have a dedicated facebook app), all while making a call on speaker phone.
http://www.itproportal.com/2011/01/17/why-ipad-2-should-adopt-1920x1280-resolution/
Basically, a developer could make one app that is designed to run natively at a resolution of 1920x1280 on the iPad, but is modified ever so slightly to run at a resolution of 1920x1200 on Mac (Sold over the Mac App Store), modified slightly to run on Apple TV at a resolution of 1920x1080, and also designed to run on on the iPhone 4 by simply downscaling the app's resolution by a factor of four.
All four devices would finally share very similar aspect ratios and proportions. So images wouldn't have to be completely redone for each development environment, just a few small modifications would be all that are required to have an app that is designed to work on any apple device.
Apple is also rumored to be building their own HDTV that can run apps and has Apple TV and iCloud built directly into it. There is no reason why that HDTV can't have a native resolution of 1920x1280, and Apple can also likewise upgrade all future Macbook Pro and iMac iterations to a resolution of 1920x1280. In an year or two, every single Apple device would be running the same identical apps at the same identical resolutions. There wouldn't be seperate iPad apps, iPhone apps, Mac Store apps and Apple TV apps, there would just simply be Apps, and they would be shared over the same iCloud. Pure, simple and very Apple like. Well, the iPhone/iPad version would automatically downscale those native 1920x1280 apps exactly by a factor of 4, to 960x640, but that would be a remarkably easily task that really doesn't effect anything.
Why Should The iPad 2 Adopt A 1920x1280 Resolution...
Written by
Desire Athow
Could Apple adopt a 1920x1280 screen resolution for the iPad 2 tablet rather than a full 2048x1536 one? It's a possibility that some commentators have put forward, one that would bring the iPad 2 closer to the Apple TV and the iPhone 4.
The overwhelming majority of full HD televisions on the market have a screen resolution of 1920x1080 pixels (16:9 screen ratio) while the iPhone 4 has a screen resolution of 960x640 pixels, one which can be scaled to 1920x1280 pixels.
It would therefore be perfectly possible for the iPad 2 to accommodate full HD content with black 100px bars on each side. It would epitomise Apple's quest to deliver the same type of content regardless of the screen and would see the Apple TV, which plays full HD content, move closer to the iPad 2.
In comparison, a 2048x1536 screen resolution would certainly require more resizing and come with much bigger black bars. In the case of a 21:9 widescreen movie, up to 43 per cent of an iPad 2 screen would be occupied by black bars; not particularly user friendly.
For iPhone developers, moving to 1920x1280 would help to simplify cross-platform development since moving from the iPhone 4 to the iPad would "simply" mean doubling the horizontal and vertical resolution, something that is not as straight forward with a 4:3 screen ratio like the iPad.
As an addendum...
1. The resolution could display apps natively designed for the Mac App Store, specifically the Macbook Pro and/or iMac to run cleanly and crisply on the device. This is because 1920x1280 is very close to the 1920x1200 resolution found on most of the higher end Macbook Pros, and the 1920x1080 resolution found on most iMacs.
2. With a resolution of 1920x1280, the ipad 3 would playback 1080p videos without any black frames or black borders on the sides. And most websites are formatted to support that resolution, but nothing beyond that resolution.
3. By having a resolution that is exactly 4x the iPhone 4's resolution, the iPad 3 would be able to run 4 retina display iPhone apps simultanously, side by side. Now, that's multitasking! You could have the iPhone version of Safari opened up and browsing, while you have the iPhone's mail app open to check for new mail, all while you have the iPhone facebook app open (the iPad still doesn't have a dedicated facebook app), all while making a call on speaker phone.
http://www.itproportal.com/2011/01/17/why-ipad-2-should-adopt-1920x1280-resolution/
Basically, a developer could make one app that is designed to run natively at a resolution of 1920x1280 on the iPad, but is modified ever so slightly to run at a resolution of 1920x1200 on Mac (Sold over the Mac App Store), modified slightly to run on Apple TV at a resolution of 1920x1080, and also designed to run on on the iPhone 4 by simply downscaling the app's resolution by a factor of four.
All four devices would finally share very similar aspect ratios and proportions. So images wouldn't have to be completely redone for each development environment, just a few small modifications would be all that are required to have an app that is designed to work on any apple device.
Apple is also rumored to be building their own HDTV that can run apps and has Apple TV and iCloud built directly into it. There is no reason why that HDTV can't have a native resolution of 1920x1280, and Apple can also likewise upgrade all future Macbook Pro and iMac iterations to a resolution of 1920x1280. In an year or two, every single Apple device would be running the same identical apps at the same identical resolutions. There wouldn't be seperate iPad apps, iPhone apps, Mac Store apps and Apple TV apps, there would just simply be Apps, and they would be shared over the same iCloud. Pure, simple and very Apple like. Well, the iPhone/iPad version would automatically downscale those native 1920x1280 apps exactly by a factor of 4, to 960x640, but that would be a remarkably easily task that really doesn't effect anything.
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