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devoid7

macrumors newbie
Original poster
Dec 15, 2012
11
0
A non-official patch has been pushed for Halo which you can get from here.

For those who may play HaloMD, an update has been submitted for that as well.

The patch tries to fix a bug causing Halo to crash on start up on Mavericks -- a memory corruption bug. Systems that are affected likely have a intel HD series card (even if the computer also has another dedicated card).

I have no idea if this will fix 'halo being slow' problems. If you have the game and are experiencing problems, please give it a go and report back with what kind of system you have.
 
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A non-official patch has been pushed for Halo which you can get from here.

For those who may play HaloMD, an update has been submitted for that as well.

The patch tries to fix a bug causing Halo to crash on start up on Mavericks -- a memory corruption bug. Systems that are affected likely have a intel HD series card (even if the computer also has another dedicated card).

I have no idea if this will fix 'halo being slow' problems. If you have the game and are experiencing problems, please give it a go and report back with what kind of system you have.

it works very well : no freeze...
 
A non-official patch has been pushed for Halo which you can get from here.

For those who may play HaloMD, an update has been submitted for that as well.

The patch tries to fix a bug causing Halo to crash on start up on Mavericks -- a memory corruption bug. Systems that are affected likely have a intel HD series card (even if the computer also has another dedicated card).

I have no idea if this will fix 'halo being slow' problems. If you have the game and are experiencing problems, please give it a go and report back with what kind of system you have.


I'm Halo fans, Thanks! :D
 
I've been playing Halo patched to the latest official version on my 2013 11" MacBook Air (Intel HD 5000 Graphics). And oddly, I haven't seen any of this behaviour at all. Speed and stability are as it's always been for me.

What I have seen however, is odd rendering behaviour of characters in the world; it's most conspicuous when I'm driving vehicles like the Warthog - people or the Master Chief are either rendered as black silhouettes, or with transparent textures.

That's not too frustrating though as when I'm driving the Warthog there are apparently invisible rocks everywhere; my vehicle keeps on crashing into things as if there's a wall or barrier/rock there, but there isn't. Has anyone else seen this?
 
Turn off pixel shaders in Halo's graphics setting window. Try vertex shaders only. May not look quite as nice, but will reduce the number of glitches halo's shaders have with your graphics card. There are rocks there by the way; you just can't see them due to said glitches.
 
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