Code:
#import <UIKit/UIKit.h>
#import "HelloEvents.h"
[B]enum
{
kTagSprite = 1,
}[/B];
@implementation HelloEvents
-(id) init
{
if( (self=[super init] )) {
self.isTouchEnabled = YES;
self.isAccelerometerEnabled = YES;
CCLabel* label = [CCLabel labelWithString:@"Hello Events" fontName:@"Marker Felt" fontSize:64];
CGSize size = [[CCDirector sharedDirector] winSize];
label.position = ccp( size.width /2 , size.height/2 );
[self addChild: label];
CCSprite *sprite = [CCSprite spriteWithFile:@"grossini.png"];
sprite.position = ccp( 50, 50);
[B][self addChild:sprite z:1 tag:kTagSprite]; [/B]
}
return self;
}
- (void) dealloc
{
[super dealloc];
}
hi to all ,
i am new to this. please explain the enum tag why we put this and the [self addChild:sprite z:1 tag:kTagSprite];