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Bodhitree

macrumors 68020
Original poster
Apr 5, 2021
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Netherlands
I think there were some hints in the presentation that they “get it”. I believe the killer app for a mixed-reality headset is Presence. From looking through two eyes and hearing you get a sense of really being there that you wouldn’t otherwise get, and something like the live basketball game which you could see through multiple mixed-reality camera devices at the court sounds compelling to me. Mixed-reality concert tickets, being there on stage and in the crowd through a number of cameras seems like a great way to spend a few hours. Or a virtual tour of the Vatican or the Louvre, examining all the art that you might never get to see with your own eyes, or a guided morning walk through Macchu Pichu.

But the price seems excessive — $3500 is too much for a mass audience even for a new computing platform. Look at how people are still struggling with the idea of pro apps on the iPad. It will take a while for programmers to get used to the new paradigm, and that time might well be a decade or more. So I think the mixed-reality platform is a long-term play, there will be new iterations of the device and the software.

In a way Apple are locking themselves into a certain minimum spec for a headset with this device: “computing platform”, “input gestures via camera’s”, “augmented reality and virtual reality”. The minimum viable product for the range of future devices is still going to have to be a relatively full-fat device. So it remains to be seen if they can bring the cost down to something like an iPhone’s cost.
 
It will never be an iPhone's cost because it simply has far more tech in it than an iPhone. You need to think of it as an Macbook Pro 14" cost. That's the range Apple is probably looking towards in Vision 3 Pro or Vision 4 Pro.
 
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