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speakerwizard

macrumors 68000
Original poster
Aug 8, 2006
1,655
0
London
Here is what my imac 24" (256 7600gt) 2gb ram clocked on Doom3 in 10.4.7:

1600 x 1200 - high quality everything on, 54.2fps
1024 x 768 - ultra quality everything on, 50.9fps
800 x 600 - medium quality everything on, 65.3fps
1920 x 1200 - 44.7fps

Here is what is clocked after the 10.4.8 update (with openGL improvements):

1600 x 1200 - high quality everything on, 94.5fps
1024 x 768 - ultra quality everything on, 50.6fps
800 x 600 - medium quality everything on, 99.5fps
1920 x 1200 - 49.5fps

Some improvements generally (except with ultra on with the 1024 x 768 test) but nearly topped a hundred in the 800 x 600 test, with a slight improvement at 1920 x 1200 (thats what im interested in baby)

its not totally scientific benchmarks but i hope its interesting to some.
 
speakerwizard said:
Here is what my imac 24" (256 7600gt) 2gb ram clocked on Doom3 in 10.4.7:

1600 x 1200 - high quality everything on, 54.2fps
1024 x 768 - ultra quality everything on, 50.9fps
800 x 600 - medium quality everything on, 65.3fps
1920 x 1200 - 44.7fps

Here is what is clocked after the 10.4.8 update (with openGL improvements):

1600 x 1200 - high quality everything on, 94.5fps
1024 x 768 - ultra quality everything on, 50.6fps
800 x 600 - medium quality everything on, 99.5fps
1920 x 1200 - 49.5fps

Some improvements generally (except with ultra on with the 1024 x 768 test) but nearly topped a hundred in the 800 x 600 test, with a slight improvement at 1920 x 1200 (thats what im interested in baby)

its not totally scientific benchmarks but i hope its interesting to some.


interesting, is that the only game u play? how about some hl2/Cs:S data?
 
im afraid it is the only game i have (universal anyway) plus i didnt benchmark anyothers before the update. hoping to get quake 4 at some point (not a massive gamer).
 
The above games are Universal Binaries, and he said he ran them in 10.4.7/8, esp for comparison purposes, you cannot run HL2/CS:S in OSX...
 
speakerwizard said:
im afraid it is the only game i have (universal anyway) plus i didnt benchmark anyothers before the update. hoping to get quake 4 at some point (not a massive gamer).

Whats the point benchmarking quake 4? it uses the same engine as doom 3
 
Nice benchmarks speakerwizard. :)


Uma888 said:
Whats the point benchmarking quake 4? it uses the same engine as doom 3

Except it is a bit more graphics intensive (slightly more modern game, but as you said, built on the Doom 3 engine). :)
 
"Whats the point benchmarking quake 4? it uses the same engine as doom 3"

never said i was gonna benchmark it, i just want to play it!
besides, how am i gonna do a pre and post 10.4.8 update benchmark now?!?!
think
 
speakerwizard said:
Here is what my imac 24" (256 7600gt) 2gb ram clocked on Doom3 in 10.4.7:

1600 x 1200 - high quality everything on, 54.2fps
1024 x 768 - ultra quality everything on, 50.9fps
800 x 600 - medium quality everything on, 65.3fps
1920 x 1200 - 44.7fps

Here is what is clocked after the 10.4.8 update (with openGL improvements):

1600 x 1200 - high quality everything on, 94.5fps
1024 x 768 - ultra quality everything on, 50.6fps
800 x 600 - medium quality everything on, 99.5fps
1920 x 1200 - 49.5fps

Some improvements generally (except with ultra on with the 1024 x 768 test) but nearly topped a hundred in the 800 x 600 test, with a slight improvement at 1920 x 1200 (thats what im interested in baby)

its not totally scientific benchmarks but i hope its interesting to some.

Hmmm I think I'm sold! I nearly reconsidered buying mac pro! 24" iMac here I come!
 
Whats the point benchmarking quake 4? it uses the same engine as doom 3
Yes it's the same engine, but I read a review yesterday that said quake4 unleashed some tricks that they didn't show off in Doom3. Doom3 ran fine on my windows box, but quake4 crawled.
 
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