Hi all,
I need to write a section of an app where the user can choose two images and they are scaled appropriately and placed ontop of each other. The user can then drag one of the images, (which is designated by the user), over the other one until perfect. Then I would like the program to be able to save a final of the two superimposed over each other to disk for later review.
What's the best technology to use for this? Core Image, Raw OpenGL, or should I just find a way to do it with a bunch of NSImages?
Thanks
Chris
I need to write a section of an app where the user can choose two images and they are scaled appropriately and placed ontop of each other. The user can then drag one of the images, (which is designated by the user), over the other one until perfect. Then I would like the program to be able to save a final of the two superimposed over each other to disk for later review.
What's the best technology to use for this? Core Image, Raw OpenGL, or should I just find a way to do it with a bunch of NSImages?
Thanks
Chris