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cthesky

macrumors member
Original poster
Aug 21, 2011
91
0
Hi all,

In my application, it consists 6 levels. To play or unlock a level, user must pass the passing score of previous level. Level 1 to 3 is free to play but to play level 4 until level 6, user need to purchase it from App Store.

However, I have some questions on this:

1. As mentioned before, to unlock or play a level, user must pass the passing score of previous level. Although users already purchased level 4 to 6, they still can't play level 4 if they are not pass the passing score in level 3. Is this logic correct? Any comments on this? Or I only allow users purchase further levels if they pass the passing score of previous level? Any ideas are welcome.

2. About the design of my main menu, I plan to show four buttons, there are: "Level 1", "Level 2", "Level 3", "More Levels". When click "More Levels" button, it navigate the user to a page that show some description and a "Buy" button. Is it a proper way? I also thinking another design. That is show all 6 levels buttons, when click on level 4 to level 6 button, an alert will be showed and ask user to buy the level. Which design is more suitable?

Any comments are appreciated. Thanks. :)
 
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