Hi all,
Just a word to the wise: It turns out that if you put your project directory on a non-Mac drive e.g. a flash drive formatted FAT32, and zip your files to submit to the app store from that non-Mac drive, you will get an Invalid Signature every time. The underlying cause seems to be that FAT32 doesn't store data in the way that Apple needs. However Apple's servers will not correctly inform you of this underlying cause. You'll think you need to revise your mobile provisions but doing so will not help because Apple's error message is wrong.
FYI.
Just a word to the wise: It turns out that if you put your project directory on a non-Mac drive e.g. a flash drive formatted FAT32, and zip your files to submit to the app store from that non-Mac drive, you will get an Invalid Signature every time. The underlying cause seems to be that FAT32 doesn't store data in the way that Apple needs. However Apple's servers will not correctly inform you of this underlying cause. You'll think you need to revise your mobile provisions but doing so will not help because Apple's error message is wrong.
FYI.
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