http://www.tuaw.com/2012/03/16/ipad-a5x-cpu-vs-asus-transformer-prime-tegra-3-cpu-benchmarks/
& the A5 wins. Interesting tests.
& the A5 wins. Interesting tests.
http://www.tuaw.com/2012/03/16/ipad-a5x-cpu-vs-asus-transformer-prime-tegra-3-cpu-benchmarks/
& the A5 wins. Interesting tests.
Lol. I think the fact that the hardware & software are made for each other also makes a world of difference.
Actually, given the screen resolution I'd be surprised if it is any faster than the iPad 2 (that retina display demands a LOT of fill rate in 3D games).
Well, the new iPad is only 4x faster at 720p ish resolutions. But, the retina display is 4x that resolution, SO, it's no faster than the Tegra 3 in real world use.
Actually, given the screen resolution I'd be surprised if it is any faster than the iPad 2 (that retina display demands a LOT of fill rate in 3D games).
Lol. I think the fact that the hardware & software are made for each other also makes a world of difference.
Not really It;s supposed to be platform agnostic, it's just always used by Android as there isn't many alternatives (though Intel are now trying).As if Android was not made for ARM/Tegra 3?
Actually, the iPad 3 is a tad bit faster than the Transformer Prime and iPad 2, even when rendering at their respective native resolution.
See this link. Tests than don't end with "Offscreen 720p" run at native resolution.
Anandtech has a much better breakdown. Just running a few benchmarks is meaningless.
AnandTech said:The bigger worry is what happens when the first 1920 x 1200 enabled Tegra 3 tablets start shipping. With (presumably) no additional GPU horsepower or memory bandwidth under the hood, we'll see this gap widen.
Unless it's GLBenchmark 2.1.3 you're looking at, the results will be skewed for the iPad 3 as the app wasn't running at native resolution on the iPad 3. It was still running at 1024x768.Actually, the iPad 3 is a tad bit faster than the Transformer Prime and iPad 2, even when rendering at their respective native resolution.
See this link. Tests than don't end with "Offscreen 720p" run at native resolution.
This exact topic is being discussed in AndroidForums and as expected the opinions are the exact opposite. Its actually funny comparing the comments on this and that thread!
The one thing Tegra/Nvidia has going for it is the Tegra Zone where games are developed specifically for that SOC.