Per this post at AppleInsider, the 3G S has a much better graphics processor. Nice!
http://www.appleinsider.com/article...e_powervr_sgx_gpu_core_for_opengl_es_2_0.html
Quote:
Sources have now reported that Apple has detailed that Imagination's PowerVR SGX is indeed the graphics processor used in the iPhone 3G S, and that it is "designed for OpenGL ES 2.0." The new 2.0 specification of OpenGL for Embedded Systems eliminates most of the fixed-function rendering pipeline for a programmable approach to 3D rendering using shader programs.
So in the future, 3D games on the 3G S will look MUCH better (at least those where the developer has the resources to write in the extra code).
http://www.appleinsider.com/article...e_powervr_sgx_gpu_core_for_opengl_es_2_0.html
Quote:
Sources have now reported that Apple has detailed that Imagination's PowerVR SGX is indeed the graphics processor used in the iPhone 3G S, and that it is "designed for OpenGL ES 2.0." The new 2.0 specification of OpenGL for Embedded Systems eliminates most of the fixed-function rendering pipeline for a programmable approach to 3D rendering using shader programs.
So in the future, 3D games on the 3G S will look MUCH better (at least those where the developer has the resources to write in the extra code).