Become a MacRumors Supporter for $50/year with no ads, ability to filter front page stories, and private forums.

arnieterm

macrumors regular
Original poster
Aug 28, 2008
201
0
For an iphone app containing a group of images on a view what is the best way for doing image manipulation that includes dragging, scaling,
rotating the image. I think subclassing the UIImageView and overriding the touchesBegan/Moved/Ended events will help in dragging/scaling/
but i would like to know that should one use Quartz in order to draw a scaled image when user does a resize? Any idea? I want to create a scaled image
once the user does a scaling by multiple taps without any distortion to a certain size. Any tutorial/sample code will be helpful in this regard

Thanks
Arnieterm
 
Register on MacRumors! This sidebar will go away, and you'll see fewer ads.