Hi guys,
I'm reading through the OpenGL Programming Guide (Red Book) and I'm having a hard time telling which features are deprecated and which aren't, the author mentions boxes with deprecated features, but doesn't give a good explanation on how to tell since he's teaching the items in that box.
My question is this, is glBegin() and glEnd() deprecated in OpenGL 3.1 and higher? Knowing this will help me figure out his style conventions. (There are many more listed like this but glBegin() was one of the ones mentioned in the beginning).
I'm reading through the OpenGL Programming Guide (Red Book) and I'm having a hard time telling which features are deprecated and which aren't, the author mentions boxes with deprecated features, but doesn't give a good explanation on how to tell since he's teaching the items in that box.
My question is this, is glBegin() and glEnd() deprecated in OpenGL 3.1 and higher? Knowing this will help me figure out his style conventions. (There are many more listed like this but glBegin() was one of the ones mentioned in the beginning).